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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to Ecs</title><link>https://sourceforge.net/p/loyc/wiki/Ecs/</link><description>Recent changes to Ecs</description><atom:link href="https://sourceforge.net/p/loyc/wiki/Ecs/feed" rel="self"/><language>en</language><lastBuildDate>Sun, 03 Apr 2016 13:59:15 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/loyc/wiki/Ecs/feed" rel="self" type="application/rss+xml"/><item><title>Ecs modified by David Piepgrass</title><link>https://sourceforge.net/p/loyc/wiki/Ecs/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v2
+++ v3
@@ -1,10 +1,5 @@
-**THE PROJECT HAS MOVED TO [GitHub](github.com/qwertie/Loyc) with web sites at [loyc.net](http://loyc.net) and [core.loyc.net](http://core.loyc.net) and [new wiki here](https://github.com/qwertie/Loyc/wiki).** The SF Wiki will no longer be updated.
+## THE [ENHANCED C#](http://ecsharp.net) PROJECT HAS MOVED TO ecsharp.net. ##

-This project will implement Enhanced C#. You may find my design documents interesting; I started designing EC# 1.0 some time in 2012 and then abandoned it in favor of more limited, focused improvements based on ideas from LISP, which I am calling EC# 2. Currently, the [source tree](https://github.com/qwertie/Loyc) contains several EC# design documents:
+See also: [Loyc]([http://loyc.net)

-- **EC#.cs**: Design ideas for EC# 1.0. Although I don't have time to implement all these features in the foreseeable future, I hope with community support EC# will get them all.
-- **EC#2.cs**: A brief document that explains how the project changed direction and then barfs out some tentative ideas.
-- **EC# for language pundits.txt**: a long, detailed overview of EC# 2 that tries to explain my thought processes and design ideas in a well-structured and accessible way.
-- **EC# for normal people.txt**: an overview of EC# 2 that explains the language in terms of new features that are useful for ordinary developers.
-
-The printer ([LNode](Loyc trees)-to-text) and the majority of the parser (text-to-LNodes) are complete. Both are used by [LLLPG]. There is no compiler yet.
+The SF Wiki will no longer be updated.
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">David Piepgrass</dc:creator><pubDate>Sun, 03 Apr 2016 13:59:15 -0000</pubDate><guid>https://sourceforge.net97401dc00801a338aaa6aeb3cdfab49469dd8d9a</guid></item><item><title>Ecs modified by David Piepgrass</title><link>https://sourceforge.net/p/loyc/wiki/Ecs/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v1
+++ v2
@@ -1,3 +1,5 @@
+**THE PROJECT HAS MOVED TO [GitHub](github.com/qwertie/Loyc) with web sites at [loyc.net](http://loyc.net) and [core.loyc.net](http://core.loyc.net) and [new wiki here](https://github.com/qwertie/Loyc/wiki).** The SF Wiki will no longer be updated.
+
 This project will implement Enhanced C#. You may find my design documents interesting; I started designing EC# 1.0 some time in 2012 and then abandoned it in favor of more limited, focused improvements based on ideas from LISP, which I am calling EC# 2. Currently, the [source tree](https://github.com/qwertie/Loyc) contains several EC# design documents:

 - **EC#.cs**: Design ideas for EC# 1.0. Although I don't have time to implement all these features in the foreseeable future, I hope with community support EC# will get them all.
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">David Piepgrass</dc:creator><pubDate>Fri, 05 Sep 2014 01:23:36 -0000</pubDate><guid>https://sourceforge.net52795c5505e9dfb0e27a31c30ed9edaeb65fd635</guid></item><item><title>Ecs modified by David Piepgrass</title><link>https://sourceforge.net/p/loyc/wiki/Ecs/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;This project will implement Enhanced C#. You may find my design documents interesting; I started designing EC# 1.0 some time in 2012 and then abandoned it in favor of more limited, focused improvements based on ideas from LISP, which I am calling EC# 2. Currently, the &lt;a class="" href="https://github.com/qwertie/Loyc" rel="nofollow"&gt;source tree&lt;/a&gt; contains several EC# design documents:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;EC#.cs&lt;/strong&gt;: Design ideas for EC# 1.0. Although I don't have time to implement all these features in the foreseeable future, I hope with community support EC# will get them all.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;EC#2.cs&lt;/strong&gt;: A brief document that explains how the project changed direction and then barfs out some tentative ideas.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;EC# for language pundits.txt&lt;/strong&gt;: a long, detailed overview of EC# 2 that tries to explain my thought processes and design ideas in a well-structured and accessible way.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;EC# for normal people.txt&lt;/strong&gt;: an overview of EC# 2 that explains the language in terms of new features that are useful for ordinary developers.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;The printer (&lt;a class="" href="../Loyc%20trees"&gt;LNode&lt;/a&gt;-to-text) and the majority of the parser (text-to-LNodes) are complete. Both are used by &lt;a class="alink" href="/p/loyc/wiki/LLLPG/"&gt;[LLLPG]&lt;/a&gt;. There is no compiler yet.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">David Piepgrass</dc:creator><pubDate>Tue, 06 May 2014 17:00:28 -0000</pubDate><guid>https://sourceforge.net5e6288697a2307d56b116735657114b16be8046b</guid></item></channel></rss>