I have a very small network (3) and am trying to run Loki for Blender. Win8.1 Pro on all three(3), latest version of Blender on all three. Grunts immediately recognized on Master, job submitted, and all three(3) Grunts show "My Status: busy" but no frames ever get rendered. I have used ButterflyNet to do Lightwave jobs successfully, and Amleto in the same manner, but I can't get a network render solution for Blender to work. Loki is wonderfully simple in apparent setup and doesn't have all of the baggage of Blender's own network rendering, but Loki doesn't seem to work??? It never 'fails' and never is 'done.' Very puzzled. Thank you for any help on this.
Paul
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Here is my comment in the blenderartists thread in case you missed it:
@paulhart2 - to help isolate the problem, try to manually reproduce what Loki is doing on one of the nodes - run blender directly from the command line, rendering one of the frames in question, and see what happens. Does it run forever? What does the output say?
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
I have a very small network (3) and am trying to run Loki for Blender. Win8.1 Pro on all three(3), latest version of Blender on all three. Grunts immediately recognized on Master, job submitted, and all three(3) Grunts show "My Status: busy" but no frames ever get rendered. I have used ButterflyNet to do Lightwave jobs successfully, and Amleto in the same manner, but I can't get a network render solution for Blender to work. Loki is wonderfully simple in apparent setup and doesn't have all of the baggage of Blender's own network rendering, but Loki doesn't seem to work??? It never 'fails' and never is 'done.' Very puzzled. Thank you for any help on this.
Paul
Hi Paul,
Here is my comment in the blenderartists thread in case you missed it:
@paulhart2 - to help isolate the problem, try to manually reproduce what Loki is doing on one of the nodes - run blender directly from the command line, rendering one of the frames in question, and see what happens. Does it run forever? What does the output say?