Loki Render stuck in Busy state when using Blender 2.75
When using Blender 2.75 on Windows 7, the Loki Render grunt gets stuck in the Busy state and the image file is not transferred to the master. I added some debug statements to the Java code, and I believe I have identified the cause of the problem. The CLHelper.blender_getRenderedFileName() method assumes that the token containing the substring "Saved:" is followed by "Time:". This was true with Blender 2.74, but with version 2.75 the "Time:" substring is contained in the next token. After line 88 of CLHelper where the last index is calculated, I added the following:
if (last < 0) { last = tokens[i].length(); }
This change appears to have fixed the problem. Can you verify this fix and make the change to Loki Render?
http://www.blenderartists.org/forum/showthread.php?353911-Loki-Render-0-7-0-released!/page7&highlight=loki+render
I believe thats the same issue I am having, the sl;aves get stuck and never send the data back to the master.
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Loki Render stuck in Busy state when using Blender 2.75
hi CamJ,
Thanks for this! I've implemented a fix and released a new version, 0.7.2. I did a quick test and it seems ok, so let me know if you have problems.
You are an awesome human being. :)