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From: <ric...@us...> - 2009-11-20 06:33:24
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Revision: 1055
http://loki-lib.svn.sourceforge.net/loki-lib/?rev=1055&view=rev
Author: rich_sposato
Date: 2009-11-20 06:33:15 +0000 (Fri, 20 Nov 2009)
Log Message:
-----------
Added ThreadLocal test project to Loki.
Added Paths:
-----------
trunk/test/ThreadLocal/
trunk/test/ThreadLocal/ThreadLocal.cbp
trunk/test/ThreadLocal/ThreadLocal.vcproj
trunk/test/ThreadLocal/main.cpp
Added: trunk/test/ThreadLocal/ThreadLocal.cbp
===================================================================
--- trunk/test/ThreadLocal/ThreadLocal.cbp (rev 0)
+++ trunk/test/ThreadLocal/ThreadLocal.cbp 2009-11-20 06:33:15 UTC (rev 1055)
@@ -0,0 +1,46 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+ <FileVersion major="1" minor="6" />
+ <Project>
+ <Option title="ThreadLocal" />
+ <Option pch_mode="2" />
+ <Option compiler="gcc" />
+ <Build>
+ <Target title="Debug_GCC">
+ <Option output="obj\Debug_GCC\ThreadLocal" prefix_auto="1" extension_auto="1" />
+ <Option object_output="obj\Debug_GCC\" />
+ <Option type="1" />
+ <Option compiler="gcc" />
+ <Compiler>
+ <Add option="-Wmain" />
+ <Add option="-pedantic" />
+ <Add option="-W" />
+ <Add option="-g" />
+ <Add directory="..\..\include" />
+ </Compiler>
+ </Target>
+ <Target title="Release_GCC">
+ <Option output="obj\Release_GCC\ThreadLocal" prefix_auto="1" extension_auto="1" />
+ <Option object_output="obj\Release_GCC\" />
+ <Option type="1" />
+ <Option compiler="gcc" />
+ <Compiler>
+ <Add option="-O2" />
+ </Compiler>
+ <Linker>
+ <Add option="-s" />
+ </Linker>
+ </Target>
+ </Build>
+ <Compiler>
+ <Add option="-Wall" />
+ <Add option="-fexceptions" />
+ </Compiler>
+ <Unit filename="main.cpp" />
+ <Extensions>
+ <code_completion />
+ <debugger />
+ <lib_finder disable_auto="1" />
+ </Extensions>
+ </Project>
+</CodeBlocks_project_file>
Added: trunk/test/ThreadLocal/ThreadLocal.vcproj
===================================================================
--- trunk/test/ThreadLocal/ThreadLocal.vcproj (rev 0)
+++ trunk/test/ThreadLocal/ThreadLocal.vcproj 2009-11-20 06:33:15 UTC (rev 1055)
@@ -0,0 +1,188 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9.00"
+ Name="ThreadLocal"
+ ProjectGUID="{27CB0BB1-1754-46AB-A8C6-697D1B9B9C41}"
+ RootNamespace="ThreadLocal"
+ Keyword="Win32Proj"
+ TargetFrameworkVersion="196613"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="0"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="../../include"
+ PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
+ StringPooling="true"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ WarningLevel="4"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile="$(ProjectDir)\$(ConfigurationName)\$(ProjectName).exe"
+ LinkIncremental="2"
+ GenerateDebugInformation="true"
+ SubSystem="1"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="0"
+ WholeProgramOptimization="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ EnableIntrinsicFunctions="true"
+ AdditionalIncludeDirectories="../../include"
+ PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ WarningLevel="4"
+ DebugInformationFormat="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile="$(ProjectDir)\$(ConfigurationName)\$(ProjectName).exe"
+ LinkIncremental="1"
+ GenerateDebugInformation="true"
+ SubSystem="1"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
+ >
+ <File
+ RelativePath=".\main.cpp"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
Added: trunk/test/ThreadLocal/main.cpp
===================================================================
--- trunk/test/ThreadLocal/main.cpp (rev 0)
+++ trunk/test/ThreadLocal/main.cpp 2009-11-20 06:33:15 UTC (rev 1055)
@@ -0,0 +1,398 @@
+////////////////////////////////////////////////////////////////////////////////
+//
+// ThreadLocal test program for The Loki Library
+// Copyright (c) 2009 by Richard Sposato
+// The copyright on this file is protected under the terms of the MIT license.
+//
+// Permission to use, copy, modify, distribute and sell this software for any
+// purpose is hereby granted without fee, provided that the above copyright
+// notice appear in all copies and that both that copyright notice and this
+// permission notice appear in supporting documentation.
+//
+// The author makes no representations about the suitability of this software
+// for any purpose. It is provided "as is" without express or implied warranty.
+//
+////////////////////////////////////////////////////////////////////////////////
+
+// $Id$
+
+
+// ----------------------------------------------------------------------------
+
+#include <loki/ThreadLocal.h>
+#include <loki/Threads.h>
+
+#include <vector>
+#include <sstream>
+#include <iostream>
+
+
+using namespace ::std;
+
+#if !defined( NULL )
+ #define NULL 0
+#endif
+
+// define nullptr even though new compilers will have this keyword just so we
+// have a consistent and easy way of identifying which uses of 0 mean null.
+#if !defined( nullptr )
+ #define nullptr NULL
+#endif
+
+#if defined(_WIN32)
+
+ #include <process.h>
+ #include <windows.h>
+
+ typedef unsigned int ( WINAPI * ThreadFunction_ )( void * );
+
+ #define LOKI_pthread_t HANDLE
+
+ #define LOKI_pthread_create( handle, attr, func, arg ) \
+ ( int )( ( *handle = ( HANDLE ) _beginthreadex ( NULL, 0, ( ThreadFunction_ )func, arg, 0, NULL ) ) == NULL )
+
+ #define LOKI_pthread_join( thread ) \
+ ( ( WaitForSingleObject( ( thread ), INFINITE ) != WAIT_OBJECT_0 ) || !CloseHandle( thread ) )
+
+#else
+
+ #define LOKI_pthread_t \
+ pthread_t
+ #define LOKI_pthread_create(handle,attr,func,arg) \
+ pthread_create(handle,attr,func,arg)
+ #define LOKI_pthread_join(thread) \
+ pthread_join(thread, NULL)
+
+#endif
+
+// ----------------------------------------------------------------------------
+
+class Thread
+{
+public:
+
+ typedef void * ( * CallFunction )( void * );
+
+ Thread( CallFunction func, void * parm )
+ : pthread_()
+ , func_( func )
+ , parm_( parm )
+ {
+ }
+
+ void AssignTask( CallFunction func, void * parm )
+ {
+ func_ = func;
+ parm_ = parm;
+ }
+
+ int Start( void )
+ {
+ return LOKI_pthread_create( &pthread_, NULL, func_, parm_ );
+ }
+
+ int WaitForThread( void ) const
+ {
+ return LOKI_pthread_join( pthread_ );
+ }
+
+private:
+ LOKI_pthread_t pthread_;
+ CallFunction func_;
+ void * parm_;
+};
+
+// ----------------------------------------------------------------------------
+
+class ThreadPool
+{
+public:
+ ThreadPool( void ) : m_threads()
+ {
+ }
+
+ void Create( size_t threadCount, Thread::CallFunction function )
+ {
+ for( size_t ii = 0; ii < threadCount; ii++ )
+ {
+ stringstream buffer;
+ buffer << "Creating thread " << ii << endl;
+ cout << buffer.rdbuf();
+ Thread * thread = new Thread( function,
+ reinterpret_cast< void * >( ii + 1 ) );
+ m_threads.push_back( thread );
+ }
+ }
+
+ void Start( void )
+ {
+ for ( size_t ii = 0; ii < m_threads.size(); ii++ )
+ {
+ stringstream buffer;
+ buffer << "Starting thread " << ii << endl;
+ cout << buffer.rdbuf();
+ m_threads.at( ii )->Start();
+ }
+ }
+
+ void Join( void ) const
+ {
+ for ( size_t ii = 0; ii < m_threads.size(); ii++ )
+ m_threads.at( ii )->WaitForThread();
+ }
+
+ ~ThreadPool( void )
+ {
+ for ( size_t ii = 0; ii < m_threads.size(); ii++ )
+ {
+ delete m_threads.at(ii);
+ }
+ }
+
+private:
+ typedef std::vector< Thread * > Threads;
+
+ Threads m_threads;
+};
+
+// ----------------------------------------------------------------------------
+
+typedef ::std::vector< unsigned int > IntVector;
+
+static LOKI_THREAD_LOCAL unsigned int StandaloneStaticValue = 0;
+
+static const unsigned int ThreadCount = 4;
+
+// ----------------------------------------------------------------------------
+
+IntVector & GetIntVector( void )
+{
+ unsigned int v = 0;
+ static IntVector addresses( ThreadCount, v );
+ return addresses;
+}
+
+// ----------------------------------------------------------------------------
+
+void * AddToIntVector( void * p )
+{
+ assert( 0 == StandaloneStaticValue );
+ const unsigned int ii = reinterpret_cast< unsigned int >( p );
+ assert( 0 < ii );
+ assert( ii < ThreadCount + 1 );
+ StandaloneStaticValue = ii;
+ IntVector & v = GetIntVector();
+ v[ ii - 1 ] = StandaloneStaticValue;
+ assert( ii == StandaloneStaticValue );
+ assert( v[ ii - 1 ] == StandaloneStaticValue );
+ return nullptr;
+}
+
+// ----------------------------------------------------------------------------
+
+bool TestThreadLocalStaticValue( void )
+{
+ assert( StandaloneStaticValue == 0 );
+ {
+ ThreadPool pool;
+ pool.Create( ThreadCount, &AddToIntVector );
+ pool.Start();
+ pool.Join();
+ }
+
+ bool allDifferent = true;
+ IntVector & v = GetIntVector();
+ for ( unsigned int i1 = 0; i1 < ThreadCount - 1; ++i1 )
+ {
+ const unsigned int v1 = v[ i1 ];
+ for ( unsigned int i2 = i1 + 1; i2 < ThreadCount; ++i2 )
+ {
+ const unsigned int v2 = v[ i2 ];
+ if ( v1 == v2 )
+ {
+ allDifferent = false;
+ break;
+ }
+ }
+ if ( !allDifferent )
+ break;
+ }
+ assert( StandaloneStaticValue == 0 );
+
+ return allDifferent;
+}
+
+// ----------------------------------------------------------------------------
+
+unsigned int & GetFunctionThreadLocalValue( void )
+{
+ static LOKI_THREAD_LOCAL unsigned int FunctionStaticValue = 0;
+ return FunctionStaticValue;
+}
+
+// ----------------------------------------------------------------------------
+
+void * ChangeFunctionStaticValue( void * p )
+{
+ unsigned int & thatValue = GetFunctionThreadLocalValue();
+ assert( 0 == thatValue );
+ const unsigned int ii = reinterpret_cast< unsigned int >( p );
+ assert( 0 < ii );
+ assert( ii < ThreadCount + 1 );
+ thatValue = ii + ThreadCount;
+ IntVector & v = GetIntVector();
+ v[ ii - 1 ] = thatValue + ThreadCount;
+ assert( ii + ThreadCount == thatValue );
+ assert( v[ ii - 1 ] == thatValue + ThreadCount );
+ return nullptr;
+}
+
+// ----------------------------------------------------------------------------
+
+bool TestThreadLocalFunctionStaticValue( void )
+{
+ assert( GetFunctionThreadLocalValue() == 0 );
+
+ IntVector & v = GetIntVector();
+ for ( unsigned int i0 = 0; i0 < v.size(); ++i0 )
+ {
+ v[ i0 ] = 0;
+ }
+
+ {
+ ThreadPool pool;
+ pool.Create( ThreadCount, &ChangeFunctionStaticValue );
+ pool.Start();
+ pool.Join();
+ }
+
+ bool allDifferent = true;
+ for ( unsigned int i1 = 0; i1 < ThreadCount - 1; ++i1 )
+ {
+ const unsigned int v1 = v[ i1 ];
+ for ( unsigned int i2 = i1 + 1; i2 < ThreadCount; ++i2 )
+ {
+ const unsigned int v2 = v[ i2 ];
+ if ( v1 == v2 )
+ {
+ allDifferent = false;
+ break;
+ }
+ }
+ if ( !allDifferent )
+ break;
+ }
+ assert( GetFunctionThreadLocalValue() == 0 );
+
+ return allDifferent;
+}
+
+// ----------------------------------------------------------------------------
+
+class ThreadAware
+{
+public:
+
+ static inline void SetValue( unsigned int value ) { ClassThreadLocal = value; }
+
+ static inline unsigned int GetValue( void ) { return ClassThreadLocal; }
+
+private:
+
+ static LOKI_THREAD_LOCAL unsigned int ClassThreadLocal;
+
+};
+
+LOKI_THREAD_LOCAL unsigned int ThreadAware::ClassThreadLocal = 0;
+
+// ----------------------------------------------------------------------------
+
+void * ChangeClassStaticValue( void * p )
+{
+ assert( ThreadAware::GetValue() == 0 );
+ const unsigned int ii = reinterpret_cast< unsigned int >( p );
+ assert( 0 < ii );
+ assert( ii < ThreadCount + 1 );
+ ThreadAware::SetValue( ii + 2 * ThreadCount );
+ IntVector & v = GetIntVector();
+ v[ ii - 1 ] = ThreadAware::GetValue();
+ assert( v[ ii - 1 ] == ThreadAware::GetValue() );
+ assert( ThreadAware::GetValue() == ii + 2 * ThreadCount );
+ return nullptr;
+}
+
+// ----------------------------------------------------------------------------
+
+bool TestThreadLocalClassStaticValue( void )
+{
+ assert( ThreadAware::GetValue() == 0 );
+
+ IntVector & v = GetIntVector();
+ for ( unsigned int i0 = 0; i0 < v.size(); ++i0 )
+ {
+ v[ i0 ] = 0;
+ }
+
+ {
+ ThreadPool pool;
+ pool.Create( ThreadCount, &ChangeClassStaticValue );
+ pool.Start();
+ pool.Join();
+ }
+
+ bool allDifferent = true;
+ for ( unsigned int i1 = 0; i1 < ThreadCount - 1; ++i1 )
+ {
+ const unsigned int v1 = v[ i1 ];
+ for ( unsigned int i2 = i1 + 1; i2 < ThreadCount; ++i2 )
+ {
+ const unsigned int v2 = v[ i2 ];
+ if ( v1 == v2 )
+ {
+ allDifferent = false;
+ break;
+ }
+ }
+ if ( !allDifferent )
+ break;
+ }
+ assert( ThreadAware::GetValue() == 0 );
+
+ return allDifferent;
+}
+
+// ----------------------------------------------------------------------------
+
+int main( int argc, const char * const argv[] )
+{
+ bool okay = true;
+ cout << "Starting ThreadLocal tests." << endl;
+ cout << "If any tests fail, or any assertions fail," << endl
+ << "then your compiler does not implement thread_local storage correctly." << endl;
+
+ cout << endl << "Testing static thread_local storage inside classes." << endl;
+ okay = TestThreadLocalClassStaticValue();
+ if ( okay )
+ cout << "Your compiler correctly implements thread_local storage for class static values." << endl;
+ else
+ cout << "Your compiler does not properly implement thread_local storage for class static values." << endl;
+
+ cout << endl << "Testing static thread_local storage inside functions." << endl;
+ okay = TestThreadLocalFunctionStaticValue();
+ if ( okay )
+ cout << "Your compiler correctly implements thread_local storage for function static values." << endl;
+ else
+ cout << "Your compiler does not properly implement thread_local storage for function static values." << endl;
+
+ cout << endl << "Testing standalone static thread_local storage." << endl;
+ okay = TestThreadLocalStaticValue();
+ if ( okay )
+ cout << "Your compiler correctly implements thread_local storage for standalone static values." << endl;
+ else
+ cout << "Your compiler does not properly implement thread_local storage for standalone static values." << endl;
+
+ ::system( "pause" );
+ return 0;
+}
+
+// ----------------------------------------------------------------------------
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