From: Florian J. <fl...@wi...> - 2013-12-10 16:56:37
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Hey folks! news news news news news! checkout my latest audiostreams branch in my private repository (github.com/Windfisch/muse)! It's getting quite usable now :) Try importing some random audio file (with uniform tempo, that is) into a wave part. MusE does automatic beat detection (pray that it'll work ;)), and then automatically stretch the wave so that it follows your song's tempo. (try it, add tempo changes) Feel free to point out (or fix :)) any bugs you might have found. Cheers, flo |
From: Robert J. <spa...@gm...> - 2013-12-11 07:59:59
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Hi Florian, 2013/12/10 Florian Jung <fl...@wi...>: > Hey folks! > > news news news news news! > > checkout my latest audiostreams branch in my private repository > (github.com/Windfisch/muse)! > > It's getting quite usable now :) This sounds really cool, though, trying, I couldn't get anything to happen. Is there any indication that it's trying? It was a quick test last night and I didn't check the dependencies, what happens if they are missing? > > Try importing some random audio file (with uniform tempo, that is) into > a wave part. What does this mean, any specific way I need to do it? I tried dragging a wave part into the arranger and using the File->Import wave choice. > MusE does automatic beat detection (pray that it'll work > ;)), and then automatically stretch the wave so that it follows your > song's tempo. > > (try it, add tempo changes) > > > Feel free to point out (or fix :)) any bugs you might have found. > > Cheers, > flo > > > ------------------------------------------------------------------------------ > Rapidly troubleshoot problems before they affect your business. Most IT > organizations don't have a clear picture of how application performance > affects their revenue. With AppDynamics, you get 100% visibility into your > Java,.NET, & PHP application. Start your 15-day FREE TRIAL of AppDynamics Pro! > http://pubads.g.doubleclick.net/gampad/clk?id=84349831&iu=/4140/ostg.clktrk > _______________________________________________ > Lmuse-developer mailing list > Lmu...@li... > https://lists.sourceforge.net/lists/listinfo/lmuse-developer > |
From: Florian J. <fl...@wi...> - 2013-12-11 16:57:59
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Am 11.12.2013 08:59, schrieb Robert Jonsson: > Hi Florian, > > 2013/12/10 Florian Jung <fl...@wi...>: >> Hey folks! >> >> news news news news news! >> >> checkout my latest audiostreams branch in my private repository >> (github.com/Windfisch/muse)! >> >> It's getting quite usable now :) > > This sounds really cool, though, trying, I couldn't get anything to happen. > Is there any indication that it's trying? > It was a quick test last night and I didn't check the dependencies, > what happens if they are missing? oooh i forgot to mention: you need the rubberband library (plus development files) installed! Otherwise, stretching will be unavailable, but MusE will still compile. There will be warning messages when running cmake, and when using MusE, though, on the console. cheers, flo |
From: Robert J. <spa...@gm...> - 2013-12-11 20:45:45
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2013/12/11 Florian Jung <fl...@wi...>: > Am 11.12.2013 08:59, schrieb Robert Jonsson: >> Hi Florian, >> >> 2013/12/10 Florian Jung <fl...@wi...>: >>> Hey folks! >>> >>> news news news news news! >>> >>> checkout my latest audiostreams branch in my private repository >>> (github.com/Windfisch/muse)! >>> >>> It's getting quite usable now :) >> >> This sounds really cool, though, trying, I couldn't get anything to happen. >> Is there any indication that it's trying? >> It was a quick test last night and I didn't check the dependencies, >> what happens if they are missing? > > oooh i forgot to mention: you need the rubberband library (plus > development files) installed! > > Otherwise, stretching will be unavailable, but MusE will still compile. > There will be warning messages when running cmake, and when using MusE, > though, on the console. Man, that was cool! I was just being stupid, hadn't checked out the branch. Still not entirely sure how to do that, I got the zip file for the branch. Only time for a quick test and it seems to work just fine :) Now I want ALL the bells ;) Regards, Robert |
From: Tim <ter...@ro...> - 2013-12-15 07:25:46
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On December 10, 2013 05:56:29 PM Florian Jung wrote: > Hey folks! > > news news news news news! > > checkout my latest audiostreams branch in my private repository > (github.com/Windfisch/muse)! > > It's getting quite usable now :) > > Try importing some random audio file (with uniform tempo, that is) into > a wave part. MusE does automatic beat detection (pray that it'll work > ;)), and then automatically stretch the wave so that it follows your > song's tempo. > > (try it, add tempo changes) > > > Feel free to point out (or fix :)) any bugs you might have found. > > Cheers, > flo Hey hey! Busy upgrading OS. Wanted to see newer KDevelop after running *Ub L.T.S. OS for so long. I built BOTH master and audiostreams branch. Robert, I don't recall seeing notification of your recent additions. Or... I was asleep... You've been a busy bee, eh? *** PLEASE VERIFY: I noticed in BOTH builds there is a new severe problem saving and reloading songs, every time: I add TWO wave tracks to a fresh blank song (and import a couple of waves to them). Save, then reload and there is only ONE wave track - and it has NO wave part in it. It happens whether I add them to a new song or an existing one. I MUST CHECK: It may be because I'm switching between the two builds, they each store different things in the song/config file - but this SHOULD NOT HAPPEN, MusE has always been semi-tolerant of such cases and should not stop working because of unknown or missing xml strings. --- Hookay... Now the audiostreams branch: I noticed if I attempt to import to a wave track a wave which resides in a READ ONLY directory, audiostreams cannot create the .tempo file. Florian, you might want to use or tweak my Copy On Write code. Look in wavecanvas.cpp : WaveCanvas::modifySelection() for the label "Copy on Write: Check if some files need to be copied..." You may want to basically copy that code (or similar idea) up the chain to a more suitable location. Being in WaveCanvas::modifySelection(), it ONLY activates if the user is copying or cloning an EXISTING wave. It prompts the user to copy it to the project directory IF necessary due to read-only file or part-sharing etc. So instead you'll need to catch when user imports ANY wave from a read-only location, and prompt. (Try my code: It informs them the file names and SIZES in a listbox so they can be sure they want to copy.) Also, you're probably aware of this but just in case: When I use pencil to resize a wave part in Arranger, it always shrinks really thin and eventually nearly disappears. Also, I'm easily detecting some amplitude 'wavering' in the playback, they actually sound more like 'soft-edged' irregular dropouts in the sound. This is with tempo unchanged. I guess the converter is 'always on' :( But I do see you have more work to do such as passing a 'finished block' boolean to the RB converter process function and so on. So far, other than that with my limited tests, it works. I took one of my slow songs and sped it up nearly double speed. Ha! Totally different feel now - like fast funk metal! All for now, thanks. Tim. |
From: Tim <ter...@ro...> - 2013-12-16 00:21:13
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On December 15, 2013 02:09:23 AM Tim wrote: > *** PLEASE VERIFY: I noticed in BOTH builds there is a new severe problem > saving and reloading songs, every time: > > I add TWO wave tracks to a fresh blank song (and import a couple of > waves to them). Save, then reload and there is only ONE wave track - > and it has NO wave part in it. > > It happens whether I add them to a new song or an existing one. Sorry, update: Just verified, no, it's only with the audiostreams branch build. Master branch build seems OK. Thanks. Tim. |
From: Florian J. <fl...@wi...> - 2013-12-17 16:51:35
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Am 16.12.2013 01:20, schrieb Tim: > On December 15, 2013 02:09:23 AM Tim wrote: >> *** PLEASE VERIFY: I noticed in BOTH builds there is a new severe problem >> saving and reloading songs, every time: >> >> I add TWO wave tracks to a fresh blank song (and import a couple of >> waves to them). Save, then reload and there is only ONE wave track - >> and it has NO wave part in it. >> >> It happens whether I add them to a new song or an existing one. > > Sorry, update: > > Just verified, no, it's only with the audiostreams branch build. yup, saving isn't implemented yet. I focused mainly on the challenging stuff, loading/saving files is booooring (and must be fixed some day :|) Be sure you grab the source from my own repo, and not from the global muse repo. cheers, flo > > Master branch build seems OK. > > Thanks. > Tim. > > > ------------------------------------------------------------------------------ > Rapidly troubleshoot problems before they affect your business. Most IT > organizations don't have a clear picture of how application performance > affects their revenue. With AppDynamics, you get 100% visibility into your > Java,.NET, & PHP application. Start your 15-day FREE TRIAL of AppDynamics Pro! > http://pubads.g.doubleclick.net/gampad/clk?id=84349831&iu=/4140/ostg.clktrk > _______________________________________________ > Lmuse-developer mailing list > Lmu...@li... > https://lists.sourceforge.net/lists/listinfo/lmuse-developer > |