Lusternia Modularised Trigger System Code
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File | Date | Author | Commit |
---|---|---|---|
deps | 2007-04-20 | tobiassjosten | [r2] |
COPYING | 2007-04-20 | tobiassjosten | [r2] |
ChangeLog | 2007-04-24 | jkdoug | [r9] Fixed cows/sheep stopping speedwalk. |
INSTALL | 2007-04-20 | tobiassjosten | [r2] |
LMap | 2007-05-02 | tobiassjosten | [r11] Added LMap to the project. 5169 rooms with seve... |
Makefile | 2007-05-18 | tobiassjosten | [r12] Makefile changed to compile with LUA 5.1. Defau... |
Makefile.win | 2007-04-20 | tobiassjosten | [r2] |
TODO | 2007-04-24 | jkdoug | [r10] Removed the unachievably vague goal. |
clean.bat | 2007-04-20 | tobiassjosten | [r2] |
debug.bat | 2007-04-20 | tobiassjosten | [r2] |
header.h | 2007-04-20 | tobiassjosten | [r2] |
i_lua.c | 2007-04-23 | jkdoug | [r7] Added "echop" function for displaying text with... |
l_mapper.c | 2007-04-24 | jkdoug | [r9] Fixed cows/sheep stopping speedwalk. |
l_mapper.h | 2007-04-20 | tobiassjosten | [r2] |
lua51.dll | 2007-04-20 | tobiassjosten | [r2] |
main.c | 2007-05-18 | tobiassjosten | [r12] Makefile changed to compile with LUA 5.1. Defau... |
mb-core.ico | 2007-04-20 | tobiassjosten | [r2] |
mb-mod.ico | 2007-04-20 | tobiassjosten | [r2] |
mk.bat | 2007-04-20 | tobiassjosten | [r2] |
module.h | 2007-04-20 | tobiassjosten | [r2] |
readme.txt | 2007-04-20 | tobiassjosten | [r2] |
voter.c | 2007-04-20 | tobiassjosten | [r2] |
winmain.c | 2007-04-20 | tobiassjosten | [r2] |
winres.h | 2007-04-20 | tobiassjosten | [r2] |
winres.rc | 2007-04-20 | tobiassjosten | [r2] |
zlib1.dll | 2007-04-20 | tobiassjosten | [r2] |
Until the whole documentation will be written, this small guide will take its place. Installing: - Download MudBot and any modules you wish to use. - Run mb-core. First run should create a config.txt file, which you can modify. - Connect with your MUD client at host 'localhost' port '123' (instead of 'lusternia.com' port '23'). - Log in. (all commands are listed under "`help", and note that ` is NOT the apostrophe) Using the Voter module: - Type 'vote'. - Type 'vote'. - Repeat steps 1 and 2 as often as you can. (all options are listed under "vote help") Using the LMapper module: - If your room title's color is not the default brown, use the 'map color' command. - Go in a place that is most likely mapped, and 'look'. - If the area's name is shown, the 'map' command can be used. - Experiment with the 'room find <name>', 'map path <vnum>' and 'go'/'stop' commands. (all commands are listed under "map help")