From: Tony V. <tjv...@ya...> - 2007-12-10 03:13:27
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Three questions... Is there a way to stretch a sample to fit a given length in the song editor by dragging or something like that? Is there a way to set start/end points of samples in the song editor? What's the possibility of getting a sample loop slicer instrument - or adding the functionality to the current sample player? |
From: Tobias D. <tob...@gm...> - 2007-12-10 16:40:05
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Am Montag, 10. Dezember 2007 04:13:17 schrieb Tony Vigil: > Three questions... > > Is there a way to stretch a sample to fit a given length in the song edit= or > by dragging or something like that? > > Is there a way to set start/end points of samples in the song editor? > > What's the possibility of getting a sample loop slicer instrument - or > adding the functionality to the current sample player? Currently none of this is implemented. You can only change the end of a sam= ple=20 by shortening the according sample-item. toby |
From: Paul W. <pa...@ma...> - 2007-12-11 02:00:46
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-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Tony Vigil wrote: > Three questions... > > Is there a way to stretch a sample to fit a given length in the song editor by dragging or something like that? > > Is there a way to set start/end points of samples in the song editor? > > What's the possibility of getting a sample loop slicer instrument - or adding the functionality to the current sample player? I've covered this a bit in the "Working with Samples" article on the wiki. Basically, none of what you want can be done in a sample track. However, you can load the sample into an instrument and get the instrument to play a note for the length of the sample. You can also get it to change the pitch, move the start and end points inside the sample, and loop it. All of the things you've asked for there are already in the Roadmap on the wiki, too :-) Incidentally, it might be a good idea to have a one or two other points settable in the audiofileprocessor plugin, corresponding to the loop start and end. That way you can have a sound with an attack and release, and loop inside the main body of the sample. Like the attack-decay-sustain-release points of a regular envelope. Does that make sense? Should I add this to the Roadmap or is it going to be too hard? Have fun, Paul -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.7 (GNU/Linux) Comment: Using GnuPG with Fedora - http://enigmail.mozdev.org iD8DBQFHXe8/u7W0U8VsXYIRAhqEAKCbMp0l52T4cSM1DUId3r2RduPbCACfT2mR 5vUVq2az9PuyNg8gan7AUBQ= =qU2T -----END PGP SIGNATURE----- |