healing
|
2017-04-20
|
luenn
|
[85df9b]
No longer require outr before eating. Removed.
|
skills
|
2017-04-20
|
luenn
|
[a031e3]
Updated for syntax change.
|
GMCP.tin
|
2012-01-21
|
Luenn
|
[b6faab]
began tracking changes
|
aethermove.tin
|
2016-05-05
|
Luenn
|
[adca6d]
added option for moving quickly or slowly in ae...
|
afflictions.tin
|
2015-04-09
|
Luenn
|
[d89750]
Added GMCP affliction Tracking
|
afftrack.tin
|
2016-05-05
|
Luenn
|
[261224]
now tracks overhaul affs, and not pre-overhaul ...
|
autoheal.tin
|
2016-06-24
|
luenn
|
[c5978e]
removed focus heals for overhaul
|
color.tin
|
2016-10-09
|
luenn
|
[226519]
colored mystic pathways
|
doqueue.tin
|
2012-02-29
|
Luenn
|
[fa5903]
Changed prompt to take advantage of new strateg...
|
drawmap.tin
|
2012-09-18
|
Luenn
|
[96d555]
Merge branch 'master' of ssh://git.code.sf.net/...
|
dreams.tin
|
2017-04-20
|
luenn
|
[5d7bc2]
Added extra Dreams
|
hunting.tin
|
2016-10-09
|
luenn
|
[cce261]
added undervault targeting
|
initialize.tin
|
2015-06-20
|
Luenn
|
[95f8d3]
Added GMCP item tracking
|
items.tin
|
2015-06-20
|
Luenn
|
[95f8d3]
Added GMCP item tracking
|
logging.tin
|
2012-01-31
|
Luenn
|
[8574f2]
fixed abug preventing logging.
|
lusternia.map
|
2017-04-20
|
luenn
|
[1bf74a]
Added Duum, Kryden Valik, and Irshaw Heights.
|
main.tin
|
2012-04-01
|
Luenn
|
[470b95]
Moved login alias to the initialize class, wher...
|
map.tin
|
2015-02-05
|
Luenn
|
[73035a]
Now colours deep ocean
|
mapdata.tin
|
2012-09-18
|
Luenn
|
[96d555]
Merge branch 'master' of ssh://git.code.sf.net/...
|
math.tin
|
2016-05-05
|
Luenn
|
[2de8f8]
added a function to find the length of a string
|
nummove.tin
|
2015-02-05
|
Luenn
|
[8402b1]
swapped in and out, so that the buttons are on ...
|
prompt.tin
|
2017-04-20
|
luenn
|
[45096c]
Added target tracking to prompt line
|
rift.tin
|
2016-05-05
|
Luenn
|
[581cae]
now tracks ice, no longer tracks non-curative h...
|
run.sh
|
2012-03-31
|
Luenn
|
[8e9344]
Enlarged the map pane slightly
|
slowmove.tin
|
2016-05-05
|
Luenn
|
[adca6d]
added option for moving quickly or slowly in ae...
|