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File Date Author Commit
 healing 2017-04-20 luenn luenn [85df9b] No longer require outr before eating. Removed.
 skills 2017-04-20 luenn luenn [a031e3] Updated for syntax change.
 GMCP.tin 2012-01-21 Luenn Luenn [b6faab] began tracking changes
 aethermove.tin 2016-05-05 Luenn Luenn [adca6d] added option for moving quickly or slowly in ae...
 afflictions.tin 2015-04-09 Luenn Luenn [d89750] Added GMCP affliction Tracking
 afftrack.tin 2016-05-05 Luenn Luenn [261224] now tracks overhaul affs, and not pre-overhaul ...
 autoheal.tin 2016-06-24 luenn luenn [c5978e] removed focus heals for overhaul
 color.tin 2016-10-09 luenn luenn [226519] colored mystic pathways
 doqueue.tin 2012-02-29 Luenn Luenn [fa5903] Changed prompt to take advantage of new strateg...
 drawmap.tin 2012-09-18 Luenn Luenn [96d555] Merge branch 'master' of ssh://git.code.sf.net/...
 dreams.tin 2017-04-20 luenn luenn [5d7bc2] Added extra Dreams
 hunting.tin 2016-10-09 luenn luenn [cce261] added undervault targeting
 initialize.tin 2015-06-20 Luenn Luenn [95f8d3] Added GMCP item tracking
 items.tin 2015-06-20 Luenn Luenn [95f8d3] Added GMCP item tracking
 logging.tin 2012-01-31 Luenn Luenn [8574f2] fixed abug preventing logging.
 lusternia.map 2017-04-20 luenn luenn [1bf74a] Added Duum, Kryden Valik, and Irshaw Heights.
 main.tin 2012-04-01 Luenn Luenn [470b95] Moved login alias to the initialize class, wher...
 map.tin 2015-02-05 Luenn Luenn [73035a] Now colours deep ocean
 mapdata.tin 2012-09-18 Luenn Luenn [96d555] Merge branch 'master' of ssh://git.code.sf.net/...
 math.tin 2016-05-05 Luenn Luenn [2de8f8] added a function to find the length of a string
 nummove.tin 2015-02-05 Luenn Luenn [8402b1] swapped in and out, so that the buttons are on ...
 prompt.tin 2017-04-20 luenn luenn [45096c] Added target tracking to prompt line
 rift.tin 2016-05-05 Luenn Luenn [581cae] now tracks ice, no longer tracks non-curative h...
 run.sh 2012-03-31 Luenn Luenn [8e9344] Enlarged the map pane slightly
 slowmove.tin 2016-05-05 Luenn Luenn [adca6d] added option for moving quickly or slowly in ae...