[litwindow-users] Adding Dialog handlers to RapidUI
Status: Alpha
Brought to you by:
hajokirchhoff
From: yrs90 <yr...@ya...> - 2005-04-18 12:54:39
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The documentation gives the example of m_rapidUI.AddWindow(this); m_rapidUI.AddData(make_accessor(g_data)); m_rapidUI.AddRules(g_rules); m_rapidUI.Start(); For dialog boxes, should one declare a new RapidUI instance or can the dialog binding rules be added to the existing RapidUI instance? If added to the existing instance, does one just call all of these functions again? Does the dialog need to be deregistered after it is destroyed? Is the BEGIN_RULES() declaration always at global scope? Must it always take an instantiated global as a parameter? Can it be placed in a class and declared with class member data? I notice that litwindow::ShowModalDialog doesn't exist yet. Does this mean it is not currently suited for use with dialogs? If there are rules governing data transfer from the dialog widgets to a data structure, by whom and where does the NotifyChanged get called? Would a wxWizard be treated like a series of dialog boxes with a rule set for each page? So many questions... :) Regards, Joel --- [This E-mail scanned for viruses by Declude Virus] |