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#7 Reduce XP reward for quests / day

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Game Design (9)
5
2012-10-04
2010-05-22
Ingo Wiarda
No

Little Goblin / Schedim is designed as a browser game which should be played over the course of some weeks or months. To prevent a player from running through the whole content at once (like a WoW Powergamer), XP rewards for quests should be reduced if many quests are done in a short time frame.

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