From: Jon S. <jon...@gm...> - 2009-05-30 19:04:19
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On Sat, May 30, 2009 at 2:26 PM, Maxim Levitsky <max...@gm...> wrote: > On Sat, 2009-05-30 at 14:10 -0400, Jon Smirl wrote: >> On Sat, May 30, 2009 at 2:01 PM, Maxim Levitsky <max...@gm...> wrote: >> >> >> >> Think of it this way: why is IR special? Isn't it just another input >> >> method like mouse, keyboard, joystick, touchpad, etc. If it is not >> >> special, why can't the drivers be implemented in-kernel like all of >> >> the other Linux input drivers? If you flip this around, why shouldn't >> >> all of the mouse, keyboard, joystick, touchpad, etc drivers be removed >> >> from the kernel and reimplemented in user space? >> > These drivers are very different. >> > They know the hardware very well, they don't have to use user supplied >> > config for their job. They fit perfectly the kernel. >> >> Checkout keyboard translation tables: >> man loadkeys > Well, this is for console, and ugly. > > I had a lot of fight with kernel keymaps btw. > I have even wrote my own keymap. > I don't use linux console anymore. The point of having keymaps in the kernel is so that all apps can share them. X "the Operating System" is doing a bunch of stuff that really belongs to the kernel. That is slowly being changed - X doesn't scan the PCI bus any more. Input is being worked on. Mode setting is migrating to the kernel. Those keymaps inside of X can't be used by command line apps because X may not be running. That path has led to duplicate keymapping systems. Sure we could make a universal keymapping daemon. But that's the microkernel vs monolithic kernel argument. You can push the entire kernel in to user space - UML has already done it. But do you really want to do that? > > > Best regards, > Maxim Levitsky > > -- Jon Smirl jon...@gm... |