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#3 different renderers at run-time

open
nobody
General (2)
5
2003-02-20
2003-02-20
No

Currently different renderers are supported only at
compile-time. We need a scheme by which the user can
choose a desired renderer at run-time.

This involves changes to the rib-gen and shader
handling code as well as a re-design of the liquid
globals dialog.

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