Mountain shows fully black with 2nd shaders quality and yellow with 1st. It doesn't depend on outline.
1st: 
2nd: 
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 8800 GT/PCIe/SSE2
OpenGL version string: 3.3.0 NVIDIA 319.23
OpenGL shading language version string: 3.30 NVIDIA via Cg compiler
Revision: 8e1d49045d88fee88cb5a88d220977b24a51d4fa
Apparently got fixed at some point.
It was be fixed at 8b5a87d1c10fe5e5019f43094a54e825a0b924ac revision.