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From: Joe V. <jo...@ve...> - 2003-05-07 07:54:09
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My ssn3d stuff should run fairly quickly EXCEPT for the version with water, which reduces my gaming rig to crawling around at under 20 fps and is in dire need of some optimization. Perhaps you should just use a big flat ocean until the water stuff I did gets more refined and optimized.... Joe On Tue, 06 May 2003 23:17:36 -0500 (CDT) MCDANIEL RICKEY D <MC...@hs...> wrote: > >On a related note have you noticed what a CPU resource hog this sim is? > >When I run it on my laptop it turns it into a hair dryer with all the > >heat comming out the backend... > > Hehe, for me laptops always seem to run hot. I guess we should compare > the SDL version and the OpenGL version to see if the OpenGL is using > tones more resources. Some of the bmp textures are pretty huge, maybe > thats part of the problem. How fast does Joe's ssn3d run on the laptop? > My laptop at work has too slow of a video card to run much of > anything. > > > > > ------------------------------------------------------- > Enterprise Linux Forum Conference & Expo, June 4-6, 2003, Santa Clara > The only event dedicated to issues related to Linux enterprise solutions > www.enterpriselinuxforum.com > > _______________________________________________ > Linuxssn-devel mailing list > Lin...@li... > https://lists.sourceforge.net/lists/listinfo/linuxssn-devel |