On Sat, 2003-03-29 at 13:04, Joe Venzon wrote:
> Hmm, I'd really like to be using Blender for my modelling because it's free and all that, but does anyone know how to use a 2d image for the viewport background? When modelling submarines and stuff, I often use schematics I find on the internet to get the shape correct, and I never found a way to do that in Blender. Also, I had trouble finding a good tutorial on texturing. Anyway, if Blender exports and ascii format it'd probably be really easy to write a file reader for my engine.
>
> Joe
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>
Please excuse the HTML.
place the mouse cursor in the 3d editing window that you wish to add the
background picture to. Press SHIFT-F7.
A button group will appear.
Click on "BackGround Pic". A couple more buttons will appear. Click on
the "LOAD" button.. it is limited i believe to jpg and tga files.
Then change this icon back to and your set.
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