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From: David O. <da...@ol...> - 2004-01-08 11:23:39
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On Thursday 08 January 2004 11.21, be...@ga... wrote: [...] > But for the NAMM (begins January, 15) it would be cool if someone > could produce a quick "hack" like Vladimir did to add simple a > release envelope to get rid of clicks at note-offs. That way we > make a much better impression when the sample producer guys will > listen at it. I have a simple DAHDSR EG in Audiality. It generates timestamped,=20 sample accurate <target, duration> events that are very easy to=20 handle. Sections are linear only, but I guess that'll do for now. It's fixed point, but converting to float should be trivial, and I'm=20 going to do that anyway. (Audiality is probably overkill for=20 handhelds and low end games anyway, and all PC style machines and=20 most consoles have decent FPUs these days, at least for floats.) I'll go have a look at the code... //David Olofson - Programmer, Composer, Open Source Advocate =2E- Audiality -----------------------------------------------. | Free/Open Source audio engine for games and multimedia. | | MIDI, modular synthesis, real time effects, scripting,... | `-----------------------------------> http://audiality.org -' --- http://olofson.net --- http://www.reologica.se --- |