|
From: Mark K. <mar...@co...> - 2003-11-03 13:21:40
|
On Mon, 2003-11-03 at 04:14, Christian Schoenebeck wrote: > Es geschah am Montag, 3. November 2003 00:24 als Mark Knecht schrieb: > > Also there are a large number of possibilities just in this small > > part of GSt's editor. We have the Velocity Response, 3 values, Dynamic > > Range, 5 values, and Curve scaling, 128 values, giving us a 1920 > > possibilities. Not fun. We need to constrain this to a reasonable amount > > of work. > > Agree. I didn't take into account that those other parameters might also have > influence on the curve shape, so I thought it would be just 128 > possibilities. So you're right, that's nonsense work. :) I'm glad we all agree. > > > So, I hope from all of this data you should have enough to get > > started. I don't have the patience (really, I don't!) to try and sit in > > Of course. For the start we'll just implement curves that come close to what > you described and when we finished all the basic stuff maybe we do some fine > tuning if it's needed. Great. I think we probably need 4-5 more curves, which I can check out later this week as I get some time. I am guessing right now that the release sample curves just duplicate the attack curves, but possibly not. To look at that I'd have to make a long sine wave - 30 seconds or so - and then learn how to add a release sample to my gig file. I will likely not have too much time for that until mid-week. I'll let you know. Cheers, Mark |