|
From: Christian S. <sch...@li...> - 2017-05-27 23:11:45
|
On Saturday, May 27, 2017 20:53:42 Andrew C wrote: > I was looking through other KSP scripts and one feature I noticed is that > you can use ignore_event($EVENT_ID), but still use play_note to generate > notes as needed (Currently if you use ignore_event and call play_note, > play_note has no Note object). > > You can also access the $EVENT_NOTE and $EVENT_VELOCITY values too. > > Could this be implemented into NKSP? Hmm, I just tested this: on note declare $foo ignore_event($EVENT_ID) $foo := play_note($EVENT_NOTE) message($foo) end on Note was played, and play_note() also returns a valid note ID. CU Christian |