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From: Andrew C <cou...@gm...> - 2017-05-23 22:24:05
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Hope this didn't come across as presumptous/demanding.. Just slightly excited at the prospect of in-engine legato being a reality in LinuxSampler from a design POV. Just seems really cool if it could be done and work. On Tue, May 23, 2017 at 11:14 PM, Andrew C <cou...@gm...> wrote: > So I have the Bb Clarinet long notes file mostly working out of the box. > > Normal sustain/staccato programs work fine. > The X-fade instruments work fine. > The basic No Vibrato/Vibrato keyswitch instruments work fine. > > *The sustain/attack mod wheel instruments need the attack attenuation > controller set to Modwheel 1 in gigedit for the attack sample intensity via > modwheel to work properly. > > *Glissando/Legato instruments (using the imidi legato rules and smartmidi > dimensions) are very buggy/broken: > > The lowest note in the instrument's range is silent and just 'clicks' when > activated. > The adjacent C# appears to be programmed exactly the same way but sound is > heard(see below). > The notes above C4 or so are 'clicky' too for no apparent reason. > When playing the notes that do work, only the initial attack and the > sustain sample is heard, moving in a legato manner up/down the keyboard > does not work. > > I'm not sure if the developers want to troubleshoot this for a single > unique giga file? > > AFAICS, the imidi stuff is deprecated basically in favour of the kontakt > scripting (which'd make a lot more sense, but would require reprogramming > the entire legato instrument from the sample level up), but there is not > (yet) a working proof of concept of these rules working in a gig file under > LinuxSampler. > > Andrew. > |