From: rosea.grammostola <ros...@gm...> - 2013-01-13 13:42:40
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FYI, here you can find pretty some (recent) SFZ mappings for drumkits, which might be nice as reference http://www.drealm.info/sfz/AnalogueDrums/ In the Bigmono Linuxsampler sfz file I read: ====================== // Here are those off_bys - linuxsampler doesn't yet support end=-1 for silent regions // closed, so off_by 2 is anything vaguely open: <group> end=-1 ampeg_sustain=-96 volume=-48 sample=Rodgers_DynRH02.wav group=2 <region> key=053 hicc4=124 locc4=000 <region> lokey=056 hikey=057 // closed, so off_by 8 is anything vaguely open: <group> end=-1 ampeg_sustain=-96 volume=-48 sample=Rodgers_DynRH02.wav group=8 <region> key=053 hicc4=124 locc4=000 <region> lokey=056 hikey=057 // semiOpen, so off_by 4 is anything closed: <group> end=-1 ampeg_sustain=-96 volume=-48 sample=Rodgers_DynRH02.wav group=4 <region> key=053 hicc4=127 locc4=125 <region> lokey=054 hikey=055 <region> key=058 // open, so off_by 6 is anything less open: <group> end=-1 ampeg_sustain=-96 volume=-48 sample=Rodgers_DynRH02.wav group=6 <region> key=053 hicc4=127 locc4=063 <region> lokey=054 hikey=056 <region> key=058 ====================== I wrote Pljones about it: PS2. I think LinuxSampler does support 'end=' now >> It wasn't "end=" but "end=-1" that was missing. It was in sfz.exe, meaning "process the region but don't play a sample at all"... It's was a dirty hack but very useful for mute groups. sforzando and ARIA Player have a much cleaner sample=*silence to mean the same thing (sfz.exe required a sample= reference to a file that existed, even with end=-1...). Hth |