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From: Andreas P. <and...@br...> - 2012-06-16 06:51:56
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On 2012-06-15 01:12, ju...@cy... wrote: > Hi. I was wondering how hard it would be to add flac import support for > the sfz engine. > > I looked into src/engines/common/SampleFile.cpp. The thing I find most > confusing there is the non-local interaction with Synthesize::GetSample > for 24 bit samples (according to a comment there). Can somebody who > understands this comment on whether or not it is tricky? > > Also, would it be simpler to use sf_readf_ only, rather than > sf_read_raw for wav and sf_readf_ for others? Maybe this > little code section could be tidied up and we could get > more import formats along the way? Raw 24 bit samples are used to save some memory for the disk streaming buffers. A single sample frame takes three bytes instead of four. So, support for 16 bit flac files should be very easy to do. 24 bit is a bit harder, SampleFile::Read has to transform the 32 bit integers to 24 bit in the buffer. Another option is to use 32 bit buffers and add support for that in Synthesize::GetSample. /Andreas |