Hi,
thanks for willing to help us.
We plan to decouple sampler engine and GUI completely so you can treat
the sampler engine as an application able to run on an embedded device
:-)
Regarding the development stage: Almost 2 years ago I wrote some proof
of concept code that
can stream 60 voices on PII hw from disk in real time at sub 5msec
latencies and this is a good starting base for the new engine that will
use recompilation techniques for maximum flexibility and speed.
The sampler we have in mind is quite an evil beast since it is basically
a combination of real time execution cores, disk streaming, efficient
DSP algorithms, networking layers for remote control and possibily
handling of clustered enviroments (you know musicians are CPU hungry
people :-) ) and GUI stuff.
This means we need many experts in many areas so your help is very
welcome.
cheers,
Benno
On Thu, 2002-10-31 at 09:44, Stoll, Jake wrote:
> Hi all,
>
> I'm interested in helping out with the LinuxSampler development, I've just
> subscribed so I'm not sure at what stage your at with the development (very
> early i'm guessing).
>
> I've got general c/c++ programming ability (mostly c experience with control
> systems and embedded devices), haven't had much linux gui or audio
> programming experience. The amount of time I can commit varies due to work.
>
> Regards,
> Jake.
>
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