From: M. R. B. <mr...@0x...> - 2002-11-21 23:10:41
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* Adrian McMenamin <ad...@mc...> on Thu, Nov 21, 2002: > In the vmu all the game files are loaded into the vmu from block 0. Other= =20 > files can be loaded anywhere. >=20 > Should I implement this in the vmufs driver - ie should I force game file= s=20 > (those with the eXec bit on) to be loaded into the vmu from block 0. >=20 > Reasons for: unless this behaviour is enforced it will not be possible to= use=20 > vmufs to swap games files. >=20 > Reasons against: could cuase problems loading the vmu with additional fil= es,=20 > mixes questions of policy with mechanisms. >=20 > What do people think? >=20 Isn't the whole point of vmufs to stay compatible with official Dreamcast software? M. R. |