From: Unger R. <ric...@te...> - 2006-01-31 08:25:30
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Hi! Thanks for all the information!! I'll let you know how it goes (I'm sure = to be confused again ;) Can either of you commit your changes back to the SF site? It seems a shame for all your hard work to be lost... And as for your English, I think I understood you very well, so I would = have no worries there :) Regards from Vienna! Richie =20 > -----Urspr=FCngliche Nachricht----- > Von: Aivils Stoss [mailto:ai...@un...]=20 > Gesendet: Montag, 30. J=E4nner 2006 11:30 > An: Unger Richard > Cc: lin...@li... > Betreff: Re: AW: Kernel Version >=20 > On Pirmdiena, 30. Janv=E2ris 2006 10:05, Unger Richard wrote: > > Hi! > > > > Thanks for the tip, I should obviously have checked for tags... > > > > Is the linuxconsole stuff still under active development? >=20 > No. >=20 > > Will the redesigned console layer make it into the mainline kernel? >=20 > Seems no. > 1) console developing is nightmare. > 2) 99% of testers or endusers use multiple X servers instead=20 > of multiple text mode consoles - multiple text mode became=20 > nuty developers trick. > 3)I do not know how to work "terminal emulation". > 4)I cannot write in the sane English.=20 >=20 > > To me it seems like an obvious idea that if a multiuser system has=20 > > multiple screens and keyboards, multiple (independant)=20 > terminals should be possible. > > In fact, to me, any other situation indicates a little bit=20 > of a design=20 > > problem. >=20 > Linux is so flexible. Obvious reach same result in very=20 > different ways. >=20 > > Currently I'm playing with the 2.6.9-ruby kernel I compiled. Don't=20 > > have much time as I am moving these days, but it looks like=20 > the kernel=20 > > boots fine and the /dev/bus/console devices are now available... > > > > I do have a few questions, documentation on this is so hard=20 > to find... >=20 > http://www.ltn.lv/~aivils/ >=20 > > 1) Is it possible to have more than one VGA console, >=20 > No. >=20 > > or is the VGA console > > always only bound to the primary graphics device? 2) What's=20 > the status=20 > > on framebuffer support? All the docs indicate framebuffer console=20 > > isn't ready > > - is it worth trying out multiple fbcons? >=20 > Each fb device (/dev/fbXX) assigned with separate console.=20 > Each separate console may have keyboard device. Last working is 2.6.13 > http://www.ltn.lv/~aivils/files/ruby-2.6.13-A0.diff.bz2 > Under 2.6.13 kenel exists option > dumbcon=3D3:4 > where 3 is count of dummy consoles, 4 is TTY count per single=20 > dummy console As result VGA have tty1-tty16 dummy 1 have=20 > tty17-tty20 dummy 2 have tty21-tty24 dummy 3 have tty25-tty28 >=20 > Probably someone load fb dev driver, which creates /dev/fb0 -=20 > /dev/fb3, after fbcon module loading these fb devices are assigned : > fb0 takes over VGA - tty1-tty16 > fb1 takes over dummy 1 - tty17-tty20 > fb2 - tty21-tty24 > fb3 - tty25-tty28 >=20 > If system operator will allow login via fb1-fb3 , then must=20 > be started according login processes like mingetty. Line from=20 > /etc/inittab <skip> 17:2345:respawn:/sbin/mingetty tty17 <skip> >=20 > Keyboards are connected to console automatic. 1st connect to=20 > VGA, 2nd to dummy 1, 3rd to dummy 2, ... >=20 > Special device /dev/tty0 seems will not work proper. >=20 > Aivils >=20 |