From: Helge H. <hel...@ai...> - 2005-12-05 08:52:44
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Hugo Vanwoerkom wrote: >Hi, > >I am not a gamer, but ISTM that there might be gamers >among the mult-seat users. > >What are some games where the multi-seat solution >excels as the users play against each other? > >Linux based? Wine? Other? > > Only testing can show for sure, but any multi-user games where low latency is important will improve in a multi-seat setup. Anyone remember playing quake 1 over the internet? Long ping-times was a problem. A LAN is better, a multi-seat solution even better than that as you have the fastest network possible. No net will ever be faster than the local loopback. Of course there is the requirement that the cpu is sufficiently powerful to run several games, but if most of the heavy work is offloaded onto the graphichs cards then this is not a problem. If the game is very cpu-heavy then you ned one processor per player. That gets expensive fast, but a dual-cpu dualseat machine isn't too bad. Now that we're getting dual-core cpus the two-player machine gets real easy, and a four-player machine not too bad. Helge Hafting |