From: James v. Z. <ja...@dv...> - 2005-12-03 06:16:30
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It gets > worse too under load. When 1st head uses Quake4 or similar up-to-date > game, then mate logout, ctrl-alt-backspace very oft crash 1st head. I remember one much like it with 5xxx. Very annoying. couldn't dare use an opengl screensaver or play quake because it was an even bet it would crash on exiting the 3d app. I seem to recall that being a primary console issue too. I am beginning to agree that there seems to be a "magic" combination of kernel and driver. Some of my 2.6.9 patches had no troubles at all - in the config I was using - at the time I was using a vesafb-tng framebuffer console and 6xxx drivers 6629 springs to mind. If the "magic" ingredient can be identified, it might help resolve lingering multi-X issues? The 2800+ Athlon workstation was a gem at that time. No crashes, no console instability. I'll test it soon - good reason to put it back in service. J On Fri, 2005-12-02 at 17:52, Aivils Stoss wrote: > On Piektdiena, 2. Decembris 2005 06:53, Michael Pardee wrote: > > Hugo and James, (and any others with non-crashing binary nvidia driver > > systems) Can you help us figure out what your "secret" to non-crashing > > nvidia is? What nvidia binary driver version are you using? Could you send > > us the output of nvidia-bug-report? > > If you repeatedly alternately log in and out of two different screens > > at least twenty times, one of the screens will not crash? What about > > ctrl-alt-backspace zapping the screens one after another (waiting 5 > > seconds in between zaps) We have always been able to crash things > > that way. (might be understandable to crash if x servers exit > > abnormally) > > > > Our old implementation with debian 2.6.8 with ruby and nvidia 6629 > > drivers worked great, but now ubuntu/evdev/nvidia 76** we have the > > crashing problem on logout intermittently. It gets worse with more > > than 2 users. It seems that consoles get corrupted first, then the x > > servers are more prone to crashing. After one of our displays > > crashes, we can't start it back up without /etc/init.d/gdm restart to > > reset all the cards. > > At my end 5336 version have similar issues. Of course any can trap > crash , because dmesg shows oops inside nvidia kernel module. It gets > worse too under load. When 1st head uses Quake4 or similar up-to-date > game, then mate logout, ctrl-alt-backspace very oft crash 1st head. > > I am lazy and didn't collect dmesg outputs. may be hardworker > developer will send to nvidia these dmesg every day. You can set up > net or serial console and do it. > > "secret" is getting lucky kernel-X-nvidia version set and carry it via > centuries. > > Disabiling may help: disable AGP, GLX and so on ... > > > ALSO, I ran across some info on XGI video cards today. > > http://www.xgitech.com/ They already have linux drivers (with 2D open > > source) and may release fully open source (3D included) in the near future. > > They are also very affordable, see: > > http://www.newegg.com/Product/ProductList.asp?Submit=GO&Range=1&bop=and&des > >cription=xgi&Order=price I sent them an email asking some more detailed > > questions but haven't heard back. > > Just remember statistical regularity. How many money invests Nvidia and > XGI. If Nvidia is unstable, can smaller company beat it? I think code > line count is equvivalent. > > Aivils > > > ------------------------------------------------------- > This SF.net email is sponsored by: Splunk Inc. Do you grep through log files > for problems? Stop! Download the new AJAX search engine that makes > searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! > http://ads.osdn.com/?ad_id=7637&alloc_id=16865&op=click > _______________________________________________ > Linuxconsole-dev mailing list > Lin...@li... > https://lists.sourceforge.net/lists/listinfo/linuxconsole-dev > |