From: Russell K. <rm...@ar...> - 2002-10-17 17:28:11
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On Thu, Oct 17, 2002 at 09:38:37AM -0700, James Simmons wrote: > I like to annouce that I just finished the final fbdev changes. They are > in the BK repository bk://fbdev.bkbits.net/fbdev-2.5. The changes are > > 1) Removal of all console related code in the lower level drivers. Smaller > easier to program drivers. > > 2) Now you can use the framebuffer driver WITHOUT framebuffer console. > Last night I built a kernel with MDA console and used the VESA > framebuffer by itself. Now you can easily debug new framebuffer > drivers. The real bonus is for embedded systems you have much smaller > kernels. > > 3) I moved the agp and drm code into drivers/video. I did NOT place any > drm code with framebuffer code at people's request. I simiple moved the > directory from one spot to another. The main reason I did this was > because some framebuffer drivers will need to use the agp code initialized > before the framebuffer layer. The DRM code was moved because it makes > sense to move it there. > > 4) I cleaned up the config.in for all the video stuff across all > platforms. > > You can grab the lastest BK tree at > > bk://fbdev.bkbits.net/fbdev-2.5 > > Give it a try. For people who want a diff it is avaiable at > > http://phoenix.infradead.org/~jsimmons/fbdev.diff.gz ... which is not representative of the changes. Can you _please_ take much more care over patches and such like and take the time to get them correct _please_. I really don't like patches that float around that unintentionally delete other peoples drivers for no reason. -- Russell King (rm...@ar...) The developer of ARM Linux http://www.arm.linux.org.uk/personal/aboutme.html |