From: James S. <jsi...@tr...> - 2001-11-28 19:55:28
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> > +struct fbcursor { > > + __u16 set; /* what to set */ > > + __u16 enable;/* cursor on/off */ > > + struct fbcurpos pos;/* cursor position */ > > + struct fbcurpos hot;/* cursor hot spot */ > > + struct fb_cmap cmap;/* color map info */ > > + struct fbcurpos size;/* cursor bit map size */ > > + char *image;/* cursor image bits */ > > + char *mask;/* cursor mask bits */ > > +}; > > Any details about contents of image and mask? Depends on what color depth you use for the cursor. > Or is it just monochromatic > 1bpp image? There is hardware which can do 16color hardware cursors (+ > transparent+inverse). I know. That is why we have a colormap for the cursor. This allows for much more for the cursor than a mono color map. > And if it is 1bpp image, is it 0/1/transparent/invert (XGA), or > transp./transp./0/1 (X)? Should be able to support that as well. I haven't added any flags for that. Hm. |