From: Sven L. <lu...@dp...> - 2001-03-13 17:21:51
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On Mon, Mar 12, 2001 at 04:45:35AM -0800, James Simmons wrote: > > >Err, i was speaking of userland accelerated mesa support, not openGL in > >fbdev, which i know will not be welcome in the kernel. > > You don't need it in the kernel. Before DRI I hacked Mesa to use fbdev. > Sure it is slow but it sure was faster than X with no acceleration. Yes, but this is not the same mesa version that is used by X and which may be HW accelerated on some board,s is it ? So we would need a second opengl library lying around for fbdev opengl, this is not nice, better to do it right and have fbdev to play nice with dri/drm. > >I may be wrong, but i had the impression that it is not sane us to do DMA > >without speaking to DRM about it. > > > >That said, maybe using DMA is not the nicest thing to do, maybe it is > >wastefull for us, ... > > But unfortunely it is needed for specific types of cards. DMA can be done > internally. It is just a matter of making sure the console system is > shutdown when KD_GRAPHICS is set. This way their is no conflict. What about registering with drm, and then use the drm kernel module for doing dma ? Is there something wrong with it ? Friendly, Sven Luther |