From: johann d. <jd...@us...> - 2002-04-15 19:14:29
|
Update of /cvsroot/linuxconsole/ruby/linux/include/linux In directory usw-pr-cvs1:/tmp/cvs-serv15969/include/linux Modified Files: input.h Log Message: Replaced __u16-style types by their more portable equivalents (uint16_t) in force feedback related structures. Index: input.h =================================================================== RCS file: /cvsroot/linuxconsole/ruby/linux/include/linux/input.h,v retrieving revision 1.64 retrieving revision 1.65 diff -u -d -r1.64 -r1.65 --- input.h 10 Mar 2002 12:20:56 -0000 1.64 +++ input.h 15 Apr 2002 19:14:22 -0000 1.65 @@ -519,69 +519,65 @@ * Structures used in ioctls to upload effects to a device * The first structures are not passed directly by using ioctls. * They are sub-structures of the actually sent structure (called ff_effect) - * - * Ranges: - * 0 <= __u16 <= 65535 - * -32768 <= __s16 <= +32767 */ struct ff_replay { - __u16 length; /* Duration of an effect in ms. All other times are also expressed in ms */ - __u16 delay; /* Time to wait before to start playing an effect */ + uint16_t length; /* Duration of an effect in ms. All other times are also expressed in ms */ + uint16_t delay; /* Time to wait before to start playing an effect */ }; struct ff_trigger { - __u16 button; /* Number of button triggering an effect */ - __u16 interval; /* Time to wait before an effect can be re-triggered (ms) */ + uint16_t button; /* Number of button triggering an effect */ + uint16_t interval; /* Time to wait before an effect can be re-triggered (ms) */ }; struct ff_envelope { - __u16 attack_length; /* Duration of attack (ms) */ - __u16 attack_level; /* Level at beginning of attack */ - __u16 fade_length; /* Duration of fade (ms) */ - __u16 fade_level; /* Level at end of fade */ + uint16_t attack_length; /* Duration of attack (ms) */ + uint16_t attack_level; /* Level at beginning of attack */ + uint16_t fade_length; /* Duration of fade (ms) */ + uint16_t fade_level; /* Level at end of fade */ }; /* FF_CONSTANT */ struct ff_constant_effect { - __s16 level; /* Strength of effect. Negative values are OK */ + int16_t level; /* Strength of effect. Negative values are OK */ struct ff_envelope envelope; }; /* FF_RAMP */ struct ff_ramp_effect { - __s16 start_level; - __s16 end_level; + int16_t start_level; + int16_t end_level; struct ff_envelope envelope; }; /* FF_SPRING of FF_FRICTION */ struct ff_condition_effect { - __u16 right_saturation; /* Max level when joystick is on the right */ - __u16 left_saturation; /* Max level when joystick in on the left */ + uint16_t right_saturation; /* Max level when joystick is on the right */ + uint16_t left_saturation; /* Max level when joystick in on the left */ - __s16 right_coeff; /* Indicates how fast the force grows when the + int16_t right_coeff; /* Indicates how fast the force grows when the joystick moves to the right */ - __s16 left_coeff; /* Same for left side */ + int16_t left_coeff; /* Same for left side */ - __u16 deadband; /* Size of area where no force is produced */ - __s16 center; /* Position of dead zone */ + uint16_t deadband; /* Size of area where no force is produced */ + int16_t center; /* Position of dead zone */ }; /* FF_PERIODIC */ struct ff_periodic_effect { - __u16 waveform; /* Kind of wave (sine, square...) */ - __u16 period; /* in ms */ - __s16 magnitude; /* Peak value */ - __s16 offset; /* Mean value of wave (roughly) */ - __u16 phase; /* 'Horizontal' shift */ + uint16_t waveform; /* Kind of wave (sine, square...) */ + uint16_t period; /* in ms */ + int16_t magnitude; /* Peak value */ + int16_t offset; /* Mean value of wave (roughly) */ + uint16_t phase; /* 'Horizontal' shift */ struct ff_envelope envelope; /* Only used if waveform == FF_CUSTOM */ - __u32 custom_len; /* Number of samples */ - __s16 *custom_data; /* Buffer of samples */ + uint32_t custom_len; /* Number of samples */ + int16_t *custom_data; /* Buffer of samples */ /* Note: the data pointed by custom_data is copied by the driver. You can * therefore dispose of the memory after the upload/update */ }; @@ -592,22 +588,22 @@ by the heavy motor. */ struct ff_rumble_effect { - __u16 strong_magnitude; /* Magnitude of the heavy motor */ - __u16 weak_magnitude; /* Magnitude of the light one */ + uint16_t strong_magnitude; /* Magnitude of the heavy motor */ + uint16_t weak_magnitude; /* Magnitude of the light one */ }; /* * Structure sent through ioctl from the application to the driver */ struct ff_effect { - __u16 type; + uint16_t type; /* Following field denotes the unique id assigned to an effect. * If user sets if to -1, a new effect is created, and its id is returned in the same field * Else, the user sets it to the effect id it wants to update. */ - __s16 id; + int16_t id; - __u16 direction; /* Direction. 0 deg -> 0x0000 (down) + uint16_t direction; /* Direction. 0 deg -> 0x0000 (down) 90 deg -> 0x4000 (left) 180 deg -> 0x8000 (up) 270 deg -> 0xC000 (right) @@ -620,7 +616,7 @@ struct ff_constant_effect constant; struct ff_ramp_effect ramp; struct ff_periodic_effect periodic; - struct ff_condition_effect condition[2]; /* One for each axis */ + struct ff_condition_effect condition[2]; /* One for each axis */ struct ff_rumble_effect rumble; } u; }; |