On Tue, 3 Jul 2001, James Simmons wrote:
> I'm going to be rewritting the scrolling code for fbcon. So I need to make
> sure I cover all the bases for what hardware features can be used when.
> Since the hardware is deverse please post some conditions. Thanks.
Hardware tricks:
- panning (large virtual screen, scrolling + copy at bottom/top)
- y-wrap (split-screen, used by amifb)
And then there's the question whether copying rectangles is faster than just
redrawing the affected area. On some hardware it is, on other it isn't.
Many years ago we also had `copcon', the Amiga Copper console, but that project
died. It was quite interesting though, since it allowed to split the screen on
every character line and reorder the lines without redrawing.
Gr{oetje,eeting}s,
Geert
--
Geert Uytterhoeven -- There's lots of Linux beyond ia32 -- ge...@li...
In personal conversations with technical people, I call myself a hacker. But
when I'm talking to journalists I just say "programmer" or something like that.
-- Linus Torvalds
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