On Sv=E7tdiena, 4. Decembris 2005 23:06, Hugo Vanwoerkom wrote:
> Hi,
>
> I am not a gamer, but ISTM that there might be gamers
> among the mult-seat users.
>
> What are some games where the multi-seat solution
> excels as the users play against each other?
Most popular
freeciv - war strategy, freeware
Return to Castle Wolfenstein : Enemy Territory - 3D shooter, freeware
America's Army - 3D shooter, freeware
Typicaly games open UDP listener port for net play. 1st started
uses standard port, 2nd shifted port. Net layer is clean for games
developed by Idsoftware (quake2,3,4 and so on) Epic games (Unreal
Tournament). Clean means it allways works, is server localhost
or remote, it fit. Another developers does not make so nice
net layer, so games can run or run not properly on single host.
Under wine start multiple games on same host is very hard, because
each user must start wineserver under according X server.
In this case games open same UDP listener port and cannot connect
each other. Typicaly You must correct game config files by
yourself, where 1st user uses 1st config and 2nd user uses 2nd
config. Windows games typicaly does not have config files.
Working one
"Nascar Racing 4" by papy.com
What's up
# netstat -anup
Some emulators like www.epsxe.com or x.mame.net have network
plugins, but i cannot start these plugins.
Under 2.6.XX each game must be started
nice +19 game-bin
because of ugly task scheduler, otherwise You got choppy one.
Very recommended is proper sound set up by sessiond, otherwise
2nd game will not start , because of waiting for sound device,
you will see blank screen while 1st game runs.
Aivils
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