From: James S. <jsi...@su...> - 2000-10-04 23:24:43
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Hi folks. Sorry I have been quite but I was busy moving. Now it is time to get back to work. The current tree is now against test9. Now that I'm at SuSE I have alot og hardware at my disposal. With the current CVS code I have tested it with regualr keyboard, USB keyboard and with a USB mouse, PS/2 mouse and serial mouse. I couldn't get the serial mouse to work :-( Strange that my serial mouse at home worked. The rest worked fine. Also I didn't get a gravis exterminator joystick working either. Well something to work on. Now for the video stuff. BTW Jason I did see your patch posted and will be taking a look at it soon. Thanks. I'm currently working on working on the ability to go from vgacon to fbcon and back. This will allow the ability to debug fbdev drivers very easily. Also one of the main features missing that will allow the removal of consoel code from fbdev drivers is the lack of moving from a fbdev driver to vgacon. Once this is done we can test fbdev drivers on vgacon systems with easy. |
From: Vojtech P. <vo...@su...> - 2000-10-10 20:32:06
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On Wed, Oct 04, 2000 at 11:22:25PM -0700, James Simmons wrote: > > > Hi folks. > > Sorry I have been quite but I was busy moving. Now it is time to get > back to work. The current tree is now against test9. Now that I'm at SuSE > I have alot og hardware at my disposal. With the current CVS code I have > tested it with regualr keyboard, USB keyboard and with a USB mouse, PS/2 > mouse and serial mouse. I couldn't get the serial mouse to work :-( > Strange that my serial mouse at home worked. The rest worked fine. Also I What mouse is that? > didn't get a gravis exterminator joystick working either. Well something > to work on. Should you have any info about what seems to be failing, just tell me. -- Vojtech Pavlik SuSE Labs |
From: James S. <jsi...@su...> - 2000-10-10 20:44:16
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> > Strange that my serial mouse at home worked. The rest worked fine. Also I > > What mouse is that? I tried it with a microsoft serial mouse. It was the only on that didn't work. I tried a few other serial mice thinking it might be that mouse but it wasn't. Have you tried any serial mice. > > didn't get a gravis exterminator joystick working either. Well something > > to work on. > > Should you have any info about what seems to be failing, just tell me. It doesn't even initalize the joysticks at all. They are compiled in and I have a bunch hooked up. It doesn't appear at at boot time as if it wasn't compiled in. Also I gave the joystick programs a try. Still nothing. |
From: Vojtech P. <vo...@su...> - 2000-10-10 20:47:02
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On Tue, Oct 10, 2000 at 08:44:32PM -0700, James Simmons wrote: > > > > Strange that my serial mouse at home worked. The rest worked fine. Also I > > > > What mouse is that? > > I tried it with a microsoft serial mouse. It was the only on that didn't > work. I tried a few other serial mice thinking it might be that mouse but > it wasn't. Have you tried any serial mice. Yes, I did. What did you do to make it work? > > > didn't get a gravis exterminator joystick working either. Well something > > > to work on. > > > > Should you have any info about what seems to be failing, just tell me. > > It doesn't even initalize the joysticks at all. They are compiled in and I > have a bunch hooked up. It doesn't appear at at boot time as if it wasn't > compiled in. Also I gave the joystick programs a try. Still nothing. USB or Gameport version? For USB you need hid.c [u|o]hci-hcd.o joydev.o for gameport you need ns558.o grip.o joydev.o -- Vojtech Pavlik SuSE Labs |
From: James S. <jsi...@su...> - 2000-10-10 21:00:28
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> > work. I tried a few other serial mice thinking it might be that mouse but > > it wasn't. Have you tried any serial mice. > > Yes, I did. What did you do to make it work? I compiled in serial port line displine and serial mouse. I do see the needed object files in drivers/input. It also doesn't show up at boot time where as the other mice do. > USB or Gameport version? For USB you need Both. > hid.c > [u|o]hci-hcd.o I use the Alternative driver (uhci.o). It works for keyboard and mouse. I might not work for the joysticks. Also I have mistakenly been compiling in usbmouse.c and usbkeyboard.c. I will give a try without. I might be selecting the wrong USB controller. > for gameport you need > > ns558.o <-- Use need to use this? > grip.o > joydev.o |
From: Vojtech P. <vo...@su...> - 2000-10-10 21:06:19
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On Tue, Oct 10, 2000 at 09:00:52PM -0700, James Simmons wrote: > > > > work. I tried a few other serial mice thinking it might be that mouse but > > > it wasn't. Have you tried any serial mice. > > > > Yes, I did. What did you do to make it work? > > I compiled in serial port line displine and serial mouse. I do see the > needed object files in drivers/input. It also doesn't show up at boot time > where as the other mice do. You need to use the inputattach utility. It's in the docs. :) > > hid.c > > [u|o]hci-hcd.o > > I use the Alternative driver (uhci.o). It works for keyboard and mouse. I > might not work for the joysticks. Also I have mistakenly been compiling in > usbmouse.c and usbkeyboard.c. I will give a try without. I might be > selecting the wrong USB controller. Lemme know ... > > for gameport you need > > > > ns558.o <-- Use need to use this? > > grip.o > > joydev.o ns558.o is for NatSemi 558 chip based gameport support. -- Vojtech Pavlik SuSE Labs |
From: James S. <jsi...@su...> - 2000-10-10 22:17:33
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> You need to use the inputattach utility. It's in the docs. :) Strange. I didn't require to do that for my serial mouse at home. > > I use the Alternative driver (uhci.o). It works for keyboard and mouse. I > > might not work for the joysticks. Also I have mistakenly been compiling in > > usbmouse.c and usbkeyboard.c. I will give a try without. I might be > > selecting the wrong USB controller. > > Lemme know ... Okay. Will play with it tomorrow. > > > ns558.o <-- Use need to use this? > > > grip.o > > > joydev.o > > ns558.o is for NatSemi 558 chip based gameport support. I was under the impression that this was a type of game port card you plugged into your PC. |
From: Vojtech P. <vo...@su...> - 2000-10-10 22:33:53
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On Tue, Oct 10, 2000 at 10:17:56PM -0700, James Simmons wrote: > > You need to use the inputattach utility. It's in the docs. :) > > Strange. I didn't require to do that for my serial mouse at home. It couldn't have worked without it, unless you made X talk directly to the serial port. > > > > ns558.o <-- Use need to use this? > > > > grip.o > > > > joydev.o > > > > ns558.o is for NatSemi 558 chip based gameport support. > > I was under the impression that this was a type of game port card you > plugged into your PC. Yes, it can be plugged into the PC, but it's also integrated into most soundcards. -- Vojtech Pavlik SuSE Labs |
From: James S. <jsi...@su...> - 2000-10-11 17:43:04
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> > Strange. I didn't require to do that for my serial mouse at home. > > It couldn't have worked without it, unless you made X talk directly to > the serial port. Once my system is moved from the east coast I will take a look to see what is going on. Do you only need the inputattach utility for serial mice? > Yes, it can be plugged into the PC, but it's also integrated into most > soundcards. Maybe we should add this into Configure.help? |
From: Vojtech P. <vo...@su...> - 2000-10-12 20:56:16
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On Wed, Oct 11, 2000 at 05:41:13PM -0700, James Simmons wrote: > > > > Strange. I didn't require to do that for my serial mouse at home. > > > > It couldn't have worked without it, unless you made X talk directly to > > the serial port. > > Once my system is moved from the east coast I will take a look to see what > is going on. Do you only need the inputattach utility for serial mice? For serial everything input. But onlt for serial, yes. It's because the serial port is a TTY and thus needs an userspace program to change the line discipline. > > Yes, it can be plugged into the PC, but it's also integrated into most > > soundcards. > > Maybe we should add this into Configure.help? Maybe yes. But I've talked today with Jaroslav Kysela, the ALSA author and he'll be adding gameport support to the relevant soundcard drivers. -- Vojtech Pavlik SuSE Labs |
From: James S. <jsi...@su...> - 2000-10-12 21:06:43
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> For serial everything input. But onlt for serial, yes. It's because the > serial port is a TTY and thus needs an userspace program to change the > line discipline. Okay. Something to add to a boot script. > > Maybe we should add this into Configure.help? > > Maybe yes. But I've talked today with Jaroslav Kysela, the ALSA author > and he'll be adding gameport support to the relevant soundcard drivers. Great. When will ALSA be intergrated into the kernel? |
From: Vojtech P. <vo...@su...> - 2000-10-12 21:09:48
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On Thu, Oct 12, 2000 at 09:06:59PM -0700, James Simmons wrote: > > > For serial everything input. But onlt for serial, yes. It's because the > > serial port is a TTY and thus needs an userspace program to change the > > line discipline. > > Okay. Something to add to a boot script. I'll soon be adding serial mouse autodetection to inputattach so that in fact anyone can simply have it in the input script just in case ... > > Maybe yes. But I've talked today with Jaroslav Kysela, the ALSA author > > and he'll be adding gameport support to the relevant soundcard drivers. > > Great. When will ALSA be intergrated into the kernel? 2.5.something -- Vojtech Pavlik SuSE Labs |