Tuxracer ran quite well on two desktops, but I have this thing called
"verynice process renicer daemon" running, and I suspect this is why. So
I tried something a little heavier - quake3 demo. This did demonstrate
considerable "choppiness".
Same kernel without the staircase scheduler :
http://members.westnet.com.au/vanzeeland/Linux/kernel/patch-2.6.9-ruby.vz51.diff.gz
I haven't tested this one with games...but it drives my server which
utilises ruby to provide one linux console and one vmware console.
J
On Wed, 2004-10-27 at 16:41, Aivils wrote:
> On Tuesday 26 October 2004 17:36, James van Zeeland wrote:
> > http://members.westnet.com.au/vanzeeland/Linux/kernel/patch-2.6.9-ruby.vz5.diff.gz
> >
> > Ruby
> > ck2
> > realcap
> > Bluetooth HID
> > V4L updates
> > Vesafb-tng
> > LibATA
> > Ac3
> > Config Hz
> >
> > low latency kernel compatible with jack etc for serious audio work
> > thanks to realcap module. Might help multi-console gamers??
> > http://ccrma.stanford.edu
> >
> > for anyone interested...
> >
> multi-console gamers have more serious issues -
> new task-scheduler. With this new task-scheduler one
> application with N-treads works very well, but results is poor,
> when two users start CPU intensive tasks.
> Two tasks with nice=0 works
> 1st - 200ms
> 2nd - 200ms
> 1st - 200ms
> 2nd - 200ms
> 1st - 200ms
> ---------------- 1 sec
> 2nd - 200ms
> As You can see 1st moves 3 times per second :(
> You can easy test , when run dual tuxracer. Results
> must be more poorly when nice=-20. Same under -ckNNN
> Ok, native games works well with nice=+19.
> But games under linux have bunch of emulators -
> winex,epsxe,xmame and so on.
>
> Aivils
>
>
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