From: Rodrigo D. <rda...@us...> - 2002-05-03 18:47:16
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Update of /cvsroot/linuxconsole/ruby/linux/include/linux In directory usw-pr-cvs1:/tmp/cvs-serv2684/linux/include/linux Modified Files: input.h Log Message: Fix for the types problem - uint16_t and similars are not exported outside the kernel. They were replaced by __u16 and similars. fftest and other utils should now compile OK. Index: input.h =================================================================== RCS file: /cvsroot/linuxconsole/ruby/linux/include/linux/input.h,v retrieving revision 1.65 retrieving revision 1.66 diff -u -d -r1.65 -r1.66 --- input.h 15 Apr 2002 19:14:22 -0000 1.65 +++ input.h 3 May 2002 18:47:12 -0000 1.66 @@ -522,62 +522,62 @@ */ struct ff_replay { - uint16_t length; /* Duration of an effect in ms. All other times are also expressed in ms */ - uint16_t delay; /* Time to wait before to start playing an effect */ + __u16 length; /* Duration of an effect in ms. All other times are also expressed in ms */ + __u16 delay; /* Time to wait before to start playing an effect */ }; struct ff_trigger { - uint16_t button; /* Number of button triggering an effect */ - uint16_t interval; /* Time to wait before an effect can be re-triggered (ms) */ + __u16 button; /* Number of button triggering an effect */ + __u16 interval; /* Time to wait before an effect can be re-triggered (ms) */ }; struct ff_envelope { - uint16_t attack_length; /* Duration of attack (ms) */ - uint16_t attack_level; /* Level at beginning of attack */ - uint16_t fade_length; /* Duration of fade (ms) */ - uint16_t fade_level; /* Level at end of fade */ + __u16 attack_length; /* Duration of attack (ms) */ + __u16 attack_level; /* Level at beginning of attack */ + __u16 fade_length; /* Duration of fade (ms) */ + __u16 fade_level; /* Level at end of fade */ }; /* FF_CONSTANT */ struct ff_constant_effect { - int16_t level; /* Strength of effect. Negative values are OK */ + __s16 level; /* Strength of effect. Negative values are OK */ struct ff_envelope envelope; }; /* FF_RAMP */ struct ff_ramp_effect { - int16_t start_level; - int16_t end_level; + __s16 start_level; + __s16 end_level; struct ff_envelope envelope; }; /* FF_SPRING of FF_FRICTION */ struct ff_condition_effect { - uint16_t right_saturation; /* Max level when joystick is on the right */ - uint16_t left_saturation; /* Max level when joystick in on the left */ + __u16 right_saturation; /* Max level when joystick is on the right */ + __u16 left_saturation; /* Max level when joystick in on the left */ - int16_t right_coeff; /* Indicates how fast the force grows when the + __s16 right_coeff; /* Indicates how fast the force grows when the joystick moves to the right */ - int16_t left_coeff; /* Same for left side */ + __s16 left_coeff; /* Same for left side */ - uint16_t deadband; /* Size of area where no force is produced */ - int16_t center; /* Position of dead zone */ + __u16 deadband; /* Size of area where no force is produced */ + __s16 center; /* Position of dead zone */ }; /* FF_PERIODIC */ struct ff_periodic_effect { - uint16_t waveform; /* Kind of wave (sine, square...) */ - uint16_t period; /* in ms */ - int16_t magnitude; /* Peak value */ - int16_t offset; /* Mean value of wave (roughly) */ - uint16_t phase; /* 'Horizontal' shift */ + __u16 waveform; /* Kind of wave (sine, square...) */ + __u16 period; /* in ms */ + __s16 magnitude; /* Peak value */ + __s16 offset; /* Mean value of wave (roughly) */ + __u16 phase; /* 'Horizontal' shift */ struct ff_envelope envelope; /* Only used if waveform == FF_CUSTOM */ - uint32_t custom_len; /* Number of samples */ - int16_t *custom_data; /* Buffer of samples */ + __u32 custom_len; /* Number of samples */ + __s16 *custom_data; /* Buffer of samples */ /* Note: the data pointed by custom_data is copied by the driver. You can * therefore dispose of the memory after the upload/update */ }; @@ -588,22 +588,22 @@ by the heavy motor. */ struct ff_rumble_effect { - uint16_t strong_magnitude; /* Magnitude of the heavy motor */ - uint16_t weak_magnitude; /* Magnitude of the light one */ + __u16 strong_magnitude; /* Magnitude of the heavy motor */ + __u16 weak_magnitude; /* Magnitude of the light one */ }; /* * Structure sent through ioctl from the application to the driver */ struct ff_effect { - uint16_t type; + __u16 type; /* Following field denotes the unique id assigned to an effect. * If user sets if to -1, a new effect is created, and its id is returned in the same field * Else, the user sets it to the effect id it wants to update. */ - int16_t id; + __s16 id; - uint16_t direction; /* Direction. 0 deg -> 0x0000 (down) + __u16 direction; /* Direction. 0 deg -> 0x0000 (down) 90 deg -> 0x4000 (left) 180 deg -> 0x8000 (up) 270 deg -> 0xC000 (right) |