From: Vojtech P. <vo...@us...> - 2002-01-22 20:33:27
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Update of /cvsroot/linuxconsole/ruby/linux/drivers/input/joystick/iforce In directory usw-pr-cvs1:/tmp/cvs-serv7222 Added Files: Tag: 1.7 iforce-ff.c Log Message: Moved. --- NEW FILE: iforce-ff.c --- /* * $Id: iforce-ff.c,v 1.7 2002/01/22 20:33:25 vojtech Exp $ * * Copyright (c) 2000-2001 Vojtech Pavlik <vo...@uc...> * Copyright (c) 2001 Johann Deneux <de...@if...> * * USB/RS232 I-Force joysticks and wheels. */ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Should you need to contact me, the author, you can do so either by * e-mail - mail your message to <vo...@uc...>, or by paper mail: * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic */ #include "iforce.h" /* * Set the magnitude of a constant force effect * Return error code * * Note: caller must ensure exclusive access to device */ static int make_magnitude_modifier(struct iforce* iforce, struct resource* mod_chunk, int no_alloc, __s16 level) { unsigned char data[3]; if (!no_alloc) { down(&iforce->mem_mutex); if (allocate_resource(&(iforce->device_memory), mod_chunk, 2, iforce->device_memory.start, iforce->device_memory.end, 2L, NULL, NULL)) { up(&iforce->mem_mutex); return -ENOMEM; } up(&iforce->mem_mutex); } data[0] = LO(mod_chunk->start); data[1] = HI(mod_chunk->start); data[2] = HIFIX80(level); iforce_send_packet(iforce, FF_CMD_MAGNITUDE, data); iforce_dump_packet("magnitude: ", FF_CMD_MAGNITUDE, data); return 0; } /* * Upload the component of an effect dealing with the period, phase and magnitude */ static int make_period_modifier(struct iforce* iforce, struct resource* mod_chunk, int no_alloc, __s16 magnitude, __s16 offset, u16 period, u16 phase) { unsigned char data[7]; period = TIME_SCALE(period); if (!no_alloc) { down(&iforce->mem_mutex); if (allocate_resource(&(iforce->device_memory), mod_chunk, 0x0c, iforce->device_memory.start, iforce->device_memory.end, 2L, NULL, NULL)) { up(&iforce->mem_mutex); return -ENOMEM; } up(&iforce->mem_mutex); } data[0] = LO(mod_chunk->start); data[1] = HI(mod_chunk->start); data[2] = HIFIX80(magnitude); data[3] = HIFIX80(offset); data[4] = HI(phase); data[5] = LO(period); data[6] = HI(period); iforce_send_packet(iforce, FF_CMD_PERIOD, data); return 0; } /* * Uploads the part of an effect setting the shape of the force */ static int make_shape_modifier(struct iforce* iforce, struct resource* mod_chunk, int no_alloc, u16 attack_duration, __s16 initial_level, u16 fade_duration, __s16 final_level) { unsigned char data[8]; attack_duration = TIME_SCALE(attack_duration); fade_duration = TIME_SCALE(fade_duration); if (!no_alloc) { down(&iforce->mem_mutex); if (allocate_resource(&(iforce->device_memory), mod_chunk, 0x0e, iforce->device_memory.start, iforce->device_memory.end, 2L, NULL, NULL)) { up(&iforce->mem_mutex); return -ENOMEM; } up(&iforce->mem_mutex); } data[0] = LO(mod_chunk->start); data[1] = HI(mod_chunk->start); data[2] = LO(attack_duration); data[3] = HI(attack_duration); data[4] = HI(initial_level); data[5] = LO(fade_duration); data[6] = HI(fade_duration); data[7] = HI(final_level); iforce_send_packet(iforce, FF_CMD_SHAPE, data); return 0; } /* * Component of spring, friction, inertia... effects */ static int make_interactive_modifier(struct iforce* iforce, struct resource* mod_chunk, int no_alloc, __u16 rsat, __u16 lsat, __s16 rk, __s16 lk, u16 db, __s16 center) { unsigned char data[10]; if (!no_alloc) { down(&iforce->mem_mutex); if (allocate_resource(&(iforce->device_memory), mod_chunk, 8, iforce->device_memory.start, iforce->device_memory.end, 2L, NULL, NULL)) { up(&iforce->mem_mutex); return -ENOMEM; } up(&iforce->mem_mutex); } data[0] = LO(mod_chunk->start); data[1] = HI(mod_chunk->start); data[2] = (100*rk)>>15; /* Dangerous: the sign is extended by gcc on plateforms providing an arith shift */ data[3] = (100*lk)>>15; /* This code is incorrect on cpus lacking arith shift */ center = (500*center)>>15; data[4] = LO(center); data[5] = HI(center); db = (1000*db)>>16; data[6] = LO(db); data[7] = HI(db); data[8] = (100*rsat)>>16; data[9] = (100*lsat)>>16; iforce_send_packet(iforce, FF_CMD_INTERACT, data); iforce_dump_packet("interactive", FF_CMD_INTERACT, data); return 0; } static unsigned char find_button(struct iforce *iforce, signed short button) { int i; for (i = 1; iforce->type->btn[i] >= 0; i++) if (iforce->type->btn[i] == button) return i + 1; return 0; } /* * Analyse the changes in an effect, and tell if we need to send an interactive * parameter packet */ static int need_interactive_modifier(struct iforce* iforce, struct ff_effect* new) { int id = new->id; struct ff_effect* old = &iforce->core_effects[id].effect; if (new->type != FF_SPRING && new->type != FF_FRICTION) { printk(KERN_WARNING "iforce.c: bad effect type in need_interactive_modifier\n"); return FALSE; } return (old->u.interactive.right_saturation != new->u.interactive.right_saturation || old->u.interactive.left_saturation != new->u.interactive.left_saturation || old->u.interactive.right_coeff != new->u.interactive.right_coeff || old->u.interactive.left_coeff != new->u.interactive.left_coeff || old->u.interactive.deadband != new->u.interactive.deadband || old->u.interactive.center != new->u.interactive.center); } /* * Analyse the changes in an effect, and tell if we need to send a magnitude * parameter packet */ static int need_magnitude_modifier(struct iforce* iforce, struct ff_effect* effect) { int id = effect->id; struct ff_effect* old = &iforce->core_effects[id].effect; if (effect->type != FF_CONSTANT) { printk(KERN_WARNING "iforce.c: bad effect type in need_shape_modifier\n"); return FALSE; } return (old->u.constant.level != effect->u.constant.level); } /* * Analyse the changes in an effect, and tell if we need to send a shape * parameter packet */ static int need_shape_modifier(struct iforce* iforce, struct ff_effect* effect) { int id = effect->id; struct ff_effect* old = &iforce->core_effects[id].effect; switch (effect->type) { case FF_CONSTANT: if (old->u.constant.shape.attack_length != effect->u.constant.shape.attack_length || old->u.constant.shape.attack_level != effect->u.constant.shape.attack_level || old->u.constant.shape.fade_length != effect->u.constant.shape.fade_length || old->u.constant.shape.fade_level != effect->u.constant.shape.fade_level) return TRUE; break; case FF_PERIODIC: if (old->u.periodic.shape.attack_length != effect->u.periodic.shape.attack_length || old->u.periodic.shape.attack_level != effect->u.periodic.shape.attack_level || old->u.periodic.shape.fade_length != effect->u.periodic.shape.fade_length || old->u.periodic.shape.fade_level != effect->u.periodic.shape.fade_level) return TRUE; break; default: printk(KERN_WARNING "iforce.c: bad effect type in need_shape_modifier\n"); } return FALSE; } /* * Analyse the changes in an effect, and tell if we need to send a periodic * parameter effect */ static int need_period_modifier(struct iforce* iforce, struct ff_effect* new) { int id = new->id; struct ff_effect* old = &iforce->core_effects[id].effect; if (new->type != FF_PERIODIC) { printk(KERN_WARNING "iforce.c: bad effect type in need_periodic_modifier\n"); return FALSE; } return (old->u.periodic.period != new->u.periodic.period || old->u.periodic.magnitude != new->u.periodic.magnitude || old->u.periodic.offset != new->u.periodic.offset || old->u.periodic.phase != new->u.periodic.phase); } /* * Analyse the changes in an effect, and tell if we need to send an effect * packet */ static int need_core(struct iforce* iforce, struct ff_effect* new) { int id = new->id; struct ff_effect* old = &iforce->core_effects[id].effect; if (old->direction != new->direction || old->trigger.button != new->trigger.button || old->trigger.interval != new->trigger.interval || old->replay.length != new->replay.length || old->replay.delay != new->replay.delay) return TRUE; return FALSE; } /* * Send the part common to all effects to the device */ static int make_core(struct iforce* iforce, u16 id, u16 mod_id1, u16 mod_id2, u8 effect_type, u8 axes, u16 duration, u16 delay, u16 button, u16 interval, u16 direction) { unsigned char data[14]; duration = TIME_SCALE(duration); delay = TIME_SCALE(delay); interval = TIME_SCALE(interval); data[0] = LO(id); data[1] = effect_type; data[2] = LO(axes) | find_button(iforce, button); data[3] = LO(duration); data[4] = HI(duration); data[5] = HI(direction); data[6] = LO(interval); data[7] = HI(interval); data[8] = LO(mod_id1); data[9] = HI(mod_id1); data[10] = LO(mod_id2); data[11] = HI(mod_id2); data[12] = LO(delay); data[13] = HI(delay); /* Stop effect */ /* iforce_control_playback(iforce, id, 0);*/ iforce_send_packet(iforce, FF_CMD_EFFECT, data); /* If needed, restart effect */ if (test_bit(FF_CORE_SHOULD_PLAY, iforce->core_effects[id].flags)) { /* BUG: perhaps we should replay n times, instead of 1. But we do not know n */ iforce_control_playback(iforce, id, 1); } return 0; } /* * Upload a periodic effect to the device * See also iforce_upload_constant. */ int iforce_upload_periodic(struct iforce* iforce, struct ff_effect* effect, int is_update) { u8 wave_code; int core_id = effect->id; struct iforce_core_effect* core_effect = iforce->core_effects + core_id; struct resource* mod1_chunk = &(iforce->core_effects[core_id].mod1_chunk); struct resource* mod2_chunk = &(iforce->core_effects[core_id].mod2_chunk); int param1_err = 1; int param2_err = 1; int core_err = 0; if (!is_update || need_period_modifier(iforce, effect)) { param1_err = make_period_modifier(iforce, mod1_chunk, is_update, effect->u.periodic.magnitude, effect->u.periodic.offset, effect->u.periodic.period, effect->u.periodic.phase); if (param1_err) return param1_err; set_bit(FF_MOD1_IS_USED, core_effect->flags); } if (!is_update || need_shape_modifier(iforce, effect)) { param2_err = make_shape_modifier(iforce, mod2_chunk, is_update, effect->u.periodic.shape.attack_length, effect->u.periodic.shape.attack_level, effect->u.periodic.shape.fade_length, effect->u.periodic.shape.fade_level); if (param2_err) return param2_err; set_bit(FF_MOD2_IS_USED, core_effect->flags); } switch (effect->u.periodic.waveform) { case FF_SQUARE: wave_code = 0x20; break; case FF_TRIANGLE: wave_code = 0x21; break; case FF_SINE: wave_code = 0x22; break; case FF_SAW_UP: wave_code = 0x23; break; case FF_SAW_DOWN: wave_code = 0x24; break; default: wave_code = 0x20; break; } if (!is_update || need_core(iforce, effect)) { core_err = make_core(iforce, effect->id, mod1_chunk->start, mod2_chunk->start, wave_code, 0x20, effect->replay.length, effect->replay.delay, effect->trigger.button, effect->trigger.interval, effect->direction); } /* If one of the parameter creation failed, we already returned an * error code. * If the core creation failed, we return its error code. * Else: if one parameter at least was created, we return 0 * else we return 1; */ return core_err < 0 ? core_err : (param1_err && param2_err); } /* * Upload a constant force effect * Return value: * <0 Error code * 0 Ok, effect created or updated * 1 effect did not change since last upload, and no packet was therefore sent */ int iforce_upload_constant(struct iforce* iforce, struct ff_effect* effect, int is_update) { int core_id = effect->id; struct iforce_core_effect* core_effect = iforce->core_effects + core_id; struct resource* mod1_chunk = &(iforce->core_effects[core_id].mod1_chunk); struct resource* mod2_chunk = &(iforce->core_effects[core_id].mod2_chunk); int param1_err = 1; int param2_err = 1; int core_err = 0; if (!is_update || need_magnitude_modifier(iforce, effect)) { param1_err = make_magnitude_modifier(iforce, mod1_chunk, is_update, effect->u.constant.level); if (param1_err) return param1_err; set_bit(FF_MOD1_IS_USED, core_effect->flags); } if (!is_update || need_shape_modifier(iforce, effect)) { param2_err = make_shape_modifier(iforce, mod2_chunk, is_update, effect->u.constant.shape.attack_length, effect->u.constant.shape.attack_level, effect->u.constant.shape.fade_length, effect->u.constant.shape.fade_level); if (param2_err) return param2_err; set_bit(FF_MOD2_IS_USED, core_effect->flags); } if (!is_update || need_core(iforce, effect)) { core_err = make_core(iforce, effect->id, mod1_chunk->start, mod2_chunk->start, 0x00, 0x20, effect->replay.length, effect->replay.delay, effect->trigger.button, effect->trigger.interval, effect->direction); } /* If one of the parameter creation failed, we already returned an * error code. * If the core creation failed, we return its error code. * Else: if one parameter at least was created, we return 0 * else we return 1; */ return core_err < 0 ? core_err : (param1_err && param2_err); } /* * Upload an interactive effect. Those are for example friction, inertia, springs... */ int iforce_upload_interactive(struct iforce* iforce, struct ff_effect* effect, int is_update) { int core_id = effect->id; struct iforce_core_effect* core_effect = iforce->core_effects + core_id; struct resource* mod_chunk = &(core_effect->mod1_chunk); u8 type, axes; u16 mod1, mod2, direction; int param_err = 1; int core_err = 0; switch (effect->type) { case FF_SPRING: type = 0x40; break; case FF_FRICTION: type = 0x41; break; default: return -1; } if (!is_update || need_interactive_modifier(iforce, effect)) { param_err = make_interactive_modifier(iforce, mod_chunk, is_update, effect->u.interactive.right_saturation, effect->u.interactive.left_saturation, effect->u.interactive.right_coeff, effect->u.interactive.left_coeff, effect->u.interactive.deadband, effect->u.interactive.center); if (param_err) return param_err; set_bit(FF_MOD1_IS_USED, core_effect->flags); } switch ((test_bit(ABS_X, &effect->u.interactive.axis) || test_bit(ABS_WHEEL, &effect->u.interactive.axis)) | (!!test_bit(ABS_Y, &effect->u.interactive.axis) << 1)) { case 0: /* Only one axis, choose orientation */ mod1 = mod_chunk->start; mod2 = 0xffff; direction = effect->direction; axes = 0x20; break; case 1: /* Only X axis */ mod1 = mod_chunk->start; mod2 = 0xffff; direction = 0x5a00; axes = 0x40; break; case 2: /* Only Y axis */ mod1 = 0xffff; mod2 = mod_chunk->start; direction = 0xb400; axes = 0x80; break; case 3: /* Both X and Y axes */ /* TODO: same setting for both axes is not mandatory */ mod1 = mod_chunk->start; mod2 = mod_chunk->start; direction = 0x6000; axes = 0xc0; break; default: return -1; } if (!is_update || need_core(iforce, effect)) { core_err = make_core(iforce, effect->id, mod1, mod2, type, axes, effect->replay.length, effect->replay.delay, effect->trigger.button, effect->trigger.interval, direction); } /* If the parameter creation failed, we already returned an * error code. * If the core creation failed, we return its error code. * Else: if a parameter was created, we return 0 * else we return 1; */ return core_err < 0 ? core_err : param_err; } |