I just uploaded version 8.02 to the usual "Files" area of SourceForge for your immediate download and use. I fixed several bugs that will make this version more reliable and more robust.
I also improved support for those that don't have a joystick. Several bugs in the logic that uses the player's mouse for flight control were fixed, and other elements of "mouse control" were optimized. Flying with a "mouse" instead of a joystick is now a lot easier and better!
The amount of fuel available at the commencement of MissionNetworkBattle01 and MissionNetworkBattle02 has been diminished in order to more diligently force all players to land for fuel before commencing any other mission tactics, according to the well-advertised design principles for these two missions.
Bugs in the Me163 refueling, rearming, and repair logic were fixed.
Fixed a bug that had failed to assert accurate "blackout" and "redout" effects when in the external view mode.
Airfield objects and battleships are now visible from much greater distances in flight and when in "Map Mode". This aids in accurate bombing and dive bombing.
Fixed bugs in the Junkers Ju87 and the Aichi D3A that were incorrectly permitting them to retract landing gear, in conflict with their historic, fixed-gear designs.
Fixed bugs in the Junkers Ju87 flight model that had caused occasional segmentation faults when its dive brakes were active and during violent maneuvers.
Enhanced cockpit realism when IFF is disabled or damaged: without IFF, many of the advanced cockpit and RADAR targeting features are now unavailable and pilots are forced to rely on voice radios and LAC's target "vocalization" to locate other aircraft and airfields.
Enhanced the results of damage in flight: Now, as damage levels increase toward 100%, pilots experience various new types of failures associated with WEP, Undercarriage, IFF, Ordnance access, Speedbrakes, and flaps, in addition to the aileron and engine thrust damage that have long been experienced by LAC pilots.
Improved pilot experience after landing for refuel, re-arm, and repair services: the 20-second duration of HUD and RADAR shutdown has been diminished to just 5 seconds.
Individually, each of these changes is small. But as a whole, players who upgrade to this version will experience significantly better reliability, control flexibility, realism, and fun.
This version remains operationally compatible with all versions since Lac07p92, but the improvements in reliability and functionality make it a very good idea to upgrade, especially if you have suffered from frequent program crashes or segmentation errors or if you rely on a mouse instead of a joystick for your primary flight controls.
Last edit: bbosen 2020-04-19
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I just uploaded version 8.02 to the usual "Files" area of SourceForge for your immediate download and use. I fixed several bugs that will make this version more reliable and more robust.
I also improved support for those that don't have a joystick. Several bugs in the logic that uses the player's mouse for flight control were fixed, and other elements of "mouse control" were optimized. Flying with a "mouse" instead of a joystick is now a lot easier and better!
The amount of fuel available at the commencement of MissionNetworkBattle01 and MissionNetworkBattle02 has been diminished in order to more diligently force all players to land for fuel before commencing any other mission tactics, according to the well-advertised design principles for these two missions.
Bugs in the Me163 refueling, rearming, and repair logic were fixed.
Fixed a bug that had failed to assert accurate "blackout" and "redout" effects when in the external view mode.
Airfield objects and battleships are now visible from much greater distances in flight and when in "Map Mode". This aids in accurate bombing and dive bombing.
Fixed bugs in the Junkers Ju87 and the Aichi D3A that were incorrectly permitting them to retract landing gear, in conflict with their historic, fixed-gear designs.
Fixed bugs in the Junkers Ju87 flight model that had caused occasional segmentation faults when its dive brakes were active and during violent maneuvers.
Enhanced cockpit realism when IFF is disabled or damaged: without IFF, many of the advanced cockpit and RADAR targeting features are now unavailable and pilots are forced to rely on voice radios and LAC's target "vocalization" to locate other aircraft and airfields.
Enhanced the results of damage in flight: Now, as damage levels increase toward 100%, pilots experience various new types of failures associated with WEP, Undercarriage, IFF, Ordnance access, Speedbrakes, and flaps, in addition to the aileron and engine thrust damage that have long been experienced by LAC pilots.
Improved pilot experience after landing for refuel, re-arm, and repair services: the 20-second duration of HUD and RADAR shutdown has been diminished to just 5 seconds.
Individually, each of these changes is small. But as a whole, players who upgrade to this version will experience significantly better reliability, control flexibility, realism, and fun.
This version remains operationally compatible with all versions since Lac07p92, but the improvements in reliability and functionality make it a very good idea to upgrade, especially if you have suffered from frequent program crashes or segmentation errors or if you rely on a mouse instead of a joystick for your primary flight controls.
Last edit: bbosen 2020-04-19