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From: Petr V. <van...@vc...> - 2003-03-13 22:23:54
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Hi James, after I spent two hours trying to find why my accelerated fb_imageblit oopses (or paints garbage) when painting logo for bpp != 8 I have one simple question for you: Why do you pass image.depth == 16 (or 24 or 32) to fb_imageblit when logo image is in reality always 8bpp, as quick look at cfb_imageblit revealed? Should I just assume that image.depth == 1 means that data are 1bpp with fgcol/bgcol valid, and all other depths mean 8bpp input? Thanks, Petr Vandrovec van...@vc... |