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From: Antonino D. <ad...@po...> - 2003-02-18 21:57:37
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On Tue, 2003-02-18 at 03:32, John Bradford wrote: > > So how about making the logo "float" above/obscure the text (ie, > > overlay)? It's not difficult to implement since fbcon.c has "redraw" > > versions of fbcon_bmove() and fbcon_clear(). All that needs to be done > > is do a "scissors" test before an fb_imageblit(). > > On the subject of the new logo code, would it be worth making it do > something, (change colour, move, or animate), during a console bell? > Possibly, it depends on the console/input developers if they want to add something like fb_flash_logo() besides doing a kd_mksound(). Also, if you don't mind compiling in a bunch of logo images to your kernel. On a more practical note, the "scissors test" (I should have named this "exclusive clipping test") can perhaps be enabled arbitrarily by userland clients. You'll be left with a rectangular screen space that will not be touched by the console. Then a distributor can do whatever it wants with that screen estate, say an animating splash or a pop-up window, which in theory can be triggered any time. Tony |