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From: Geert U. <ge...@li...> - 2003-01-08 16:53:26
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On 9 Jan 2003, Antonino Daplas wrote:
> On Wed, 2003-01-08 at 17:52, Geert Uytterhoeven wrote:
> > On 8 Jan 2003, Antonino Daplas wrote:
> > > On Wed, 2003-01-08 at 05:06, Geert Uytterhoeven wrote:
> > > > On 8 Jan 2003, Antonino Daplas wrote:
> > > > > 2. diff submitted by Geert: cleaner logo data preparation for
> > > > > monochrome cards and correct initialization of palette_cmap.transp.
> > > >
> > > > I'll have to do some more fixes there, since the monochrome logo is used not
> > > > only on monochrome displays, but on all other displays with bits_per_pixel < 4
> > > > Since the pixel data in fb_image are colormap indices, they have to reflect the
> > > > correct `black' and `white' colors on such displays.
> > > >
> > > > E.g. on amifb (which supports all bits_per_pixel from 1 through 8) the logo
> > > > showed up in black-and-blue with bits_per_pixel == 3, cfr. the first two
> > > > entries of {red,green,blue}8[] in fbcmap.c.
> > > >
> > >
> > > Hmm, I see. I think only linux_logo_bw will be the only one affected,
> > > since linux_logo_16 happens to match the console palette and in
> > > linux_logo, we either reset the palette and/or the cmap.
> >
> > Indeed.
> >
> > > Would expanding each bit to the full bit depth work? Ie for bpp=8 using
> > > monochrome data, white is 0 and black is 0xff.
> >
> > For bpp=8 that won't work, since we have 16 console colors only :-)
> >
>
> Of course :-)
>
> > But for bpp=[1-3] that's OK, cfr. fbcmap.c.
> >
> > BTW, perhaps it makes sense to just pass the appropriate `black' and `white'
> > pixel values to the logo conversion routine? Preferably through a 2-element
> > array, so we can index it with the logo data bit value instead of using
> > tests/branches. Then we'd have:
> >
>
> Something like this?
>
> static void fb_set_logo(struct fb_info *info, u8 *logo, int needs_logo)
> {
> int i, j;
> u8 mask[2] = {0,0};
>
> switch (needs_logo) {
> case 4:
> for (i = 0; i < (LOGO_W * LOGO_H)/2; i++) {
> logo[i*2] = linux_logo16[i] >> 4;
> logo[(i*2)+1] = linux_logo16[i] & 0xf;
> }
> break;
> case 1:
> case ~1:
> mask[1] = (u8) ~(BIT_SHIFT(0xffff, info->var.bits_per_pixel));
> for (i = 0; i < (LOGO_W * LOGO_H)/8; i++) {
> u8 d = linux_logo_bw[i];
> for (j = 0; j < 8; j++, d <<= 1)
> logo[i*8+j] = mask[((d ^ needs_logo) >> 7) & 1];
> }
> break;
> }
> }
Yes, looks ok.
BTW, you can get rid of the `d ^ needs_logo' inside the loop by initializing
mask[] based on the value of needs_logo.
Gr{oetje,eeting}s,
Geert
--
Geert Uytterhoeven -- There's lots of Linux beyond ia32 -- ge...@li...
In personal conversations with technical people, I call myself a hacker. But
when I'm talking to journalists I just say "programmer" or something like that.
-- Linus Torvalds
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