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From: <mr...@us...> - 2003-01-08 11:26:08
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Sven Luther <lu...@dp...> writes: > > > I'm about to implement rotation which is needed for devices like th= e ipaq.=20 > > > The question is do we flip the xres and yres values depending on th= e=20 > > > rotation or do we just alter the data that will be drawn to make th= e=20 > > > screen appear to rotate. How does hardware rotate view the x and y = axis? > > > Are they rotated or does just the data get rotated?=20 > >=20 > > Where are you going to implement the rotation? At the fbcon or fbdev = level? > >=20 > > Fbcon has the advantage that it'll work for all frame buffer devices. >=20 > But you could also provide driver hooks for the chips which have such a > rotation feature included (don't know if such exist, but i suppose they > do, or may in the future). I heard of someone have problems with the display getting rotated in Windows. I don't know what chip it was. --=20 M=E5ns Rullg=E5rd mr...@us... |