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From: James S. <jsi...@in...> - 2003-01-07 21:53:00
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> Why? (a) only those which will use putcs, and (b) I see no 512 chars limit > anywhere in new code. And in old code it is there only because of passed > data are only 16bit, not 32bit wide... With simple search&replace you can > extend it to any size you want, as long as you'll not use sparse font > bitmap. The current "core" console code screen_buf layout is designed after VGA text mode. 16 bits which only 8 bits are used to represent a character, 9 if you have high_fonts flag set. The other 8,7 bits are for attributes. This is very limiting and it does effect fbcon.c :-( I like to the console system remove these awful limitation in the future. This why I like to see fbdev drivers avoid touching strings from the console layer. |