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From: James S. <jsi...@in...> - 2002-12-02 21:16:35
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> This fixes fbcon oopsing at load time which is due to the fb_cursor's > palette index entries being improperly updated. Fixed. > A new kind of 'emacs glitch' appeared, though. This can be described as > a block of text that is incompletely copied, ie when "tabbing" a line > of text. This is present with all hardware I tested, soft accel and > hardware accel, which indicates a problem in the higher layers (probably > fbcon). vgacon works okay. Its is fbcon. If you play with the low level driver to draw things you noticed everything is okay. I have to track it down. > Other changes: > > 1. optimization of fbcon_accel_putcs() Applied. If you look at my patch I attempted to make fbcon_pixmap dynamic instead of a static memeory area. It oops so I have that code commented out for now. Actually I applied it when the fix came out rigth away. > 2. enabling logo displays at all packed pixel formats (as long as > fb_imageblit is supported) This didn't apply well. Only thing missing. > 3. Various fbcon_accel_cursor() fixes which would have resulted in > wrong cursor colors or an invisible cursor. Applied. Worked now :-) |