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From: Antonino D. <ad...@po...> - 2002-10-31 21:21:32
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On Fri, 2002-11-01 at 05:44, James Simmons wrote: > > > On Thu, 2002-10-31 at 12:02, alain volmat wrote: > > > > > > What about adding fb_write / fb_read function in the > > > framebuffer (device dependant) driver. The same way as > > > for fb_mmap. I saw that at the beginning of fb_mmap in > > > fbmem.c, there is a test to see if the device driver > > > contains its own fb_mmap function, if so the device > > > driver fb_mmap will be used instead of the "generic" > > > fb_mmap. What about doing the same thing for fb_write > > > / fb_read. > > > > > I've seen a post by James sometimes ago about adding fb_write and > > fb_read to info->fbops. > > Correct. The next set of fbdev changes will include this plus I added > fb_sync!!! Iknow this will make you happy:-) > Indeed :-), not just me, but others too, I guess. Selective hardware syncs will maximize the graphics instruction pipeline. Tony |