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From: Antonino D. <ad...@po...> - 2002-09-16 03:08:35
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On Mon, 2002-09-16 at 02:24, Otto Wyss wrote: > Sorry if I'm looking "heavy of understandig" (translated from German) but does > this mean that some parts are written with and some without rotation? Or does it > mean in console mode everything is rotated if the used driver supports it? Vise > versa X? > Diagramatically, the fb-based console looks something like this: Console -> fbcon -> fbdev -> graphics-capable hardware Rotation is done at the fbcon layer. fbdev on the other hand is just an abstraction of the underlying graphics hardware. It is fbdev that is actually used by fb-based applications, such as Xfree86. fbdev does not know about display orientation, but Xfbdev does, and so can fbcon. > What does a rotation unter X bring as long as the console doesn't? Okay for This is actually what triggered me to submit the patches, it is quite disconcerting to switch from a rotated Xfree86 display to an upright console. > anyone only using X the Xfbdev solution might be okay, but when the fb-diver > supports rotation Xfbdev should use this. See above. fbdev does not know about rotation, nor does it need to. Tony |