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From: Antonino D. <ad...@po...> - 2002-09-12 18:37:57
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On Thu, 2002-09-12 at 04:18, Otto Wyss wrote: > > I posted a patch under the thread titled "Console Rotation" 2 days ago. > > It should support rotation in 3 additional directions (90, 180 and 270 > > degrees). As far as fb-based apps, they have to do the rotation on > > I should have looked more closely at the messages, "Console ..." misguided me. > > > their own. XFbdev in 4.2.0 already does that. > > > When the fb drivers support rotation, XFbdev doesn't need rotation anymore. It really is just console rotation, all other fb-based apps would still display in the standard "upright" position unless specifically written for display rotation, such as Xfbdev. > > > Doing this in 2.4 will be trickier because of absence of support for > > drawing primitives. (The i810fb driver had console rotation for half a > > year now, though) > > > Does this mean I have to use 2.5 to get rotation? I'm not sure if the patch I submitted will even be accepted. My point is that it's easier to do this in the 2.5 fb framework than in 2.2-2.4. But you can already use Xfbdev in 2.4 to rotate the display. > > > If you are interested, try the patches (apply them in the order I > > mentioned). http://i810fb.sourceforge.net/fb_rotate.tar.gz > > > I'm currently using "aty128fb" but may be able to switch to "matroxfb". I'm also > considering buying card with an DVI plug (hopefully without fan :-( ) > It depends if the driver maintainers will support the drawing primitives. Some may refuse not to, and that is understandable. Tony |