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From: Chris H. <ch...@gm...> - 2002-05-31 12:03:01
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=2D----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Hi, I seem to have discovered a nasty interaction between framebuffer and DRI/D= RM=20 in OpenGL applications. I can reproduce this problem in at least Return to= =20 Castle Wolfenstein (version 1.1b) and Tux Racer. I am using a 32 MB ATI Rage Pro 128 on Debian woody (XFree86 4.1). If I run= =20 Tuxracer or RTCW, and wait for the game to load, everything is alright.=20 However if I switch to a spare virtual terminal, and switch back to X, the= =20 fonts become illegible -- they just appear as coloured boxes with no=20 outlines, making things unplayable. The problem does not occur when using software based OpenGL rendering which= is=20 why I believe DRI/DRM is involved. This problem only occurs when framebuffe= r=20 is enabled in the kernel, if framebuffer is disabled the problem disappears= ,=20 so I believe framebuffer is also at fault. Greatful for any help... Chris Howells =2D----BEGIN PGP SIGNATURE----- Version: GnuPG v1.0.6 (GNU/Linux) Comment: For info see http://www.gnupg.org iD8DBQE892SKF8Iu1zN5WiwRAgMbAJ0V5bWa85Lfsgu4FFtKeIj4c/YX8gCcCrn6 YU1lq0HuQpefLVGsDvFzN4E=3D =3DqzHZ =2D----END PGP SIGNATURE----- |