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From: James S. <jsi...@tr...> - 2001-11-22 00:23:22
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> Currently mmio and fb pointers are in a PUBLIC data structure, a data > structure that is defined for everyone using the fb interfaces, both > kernel side and user side. That is so you can do things like use the physical memory address of the framebuffer to display a image from a TV card into it. The frmaebuffer itself is pretty safe to export to userland. MMIO can be tricker. The area of graphics resource management is really complex. For now I'm just aiming to get a clean seperation of the console system out of the framebuffer layer. Personally I like to see the day when DRI and the fbdev layer are merged but that will be awhile. |