From: Sven <lu...@dp...> - 2001-07-11 17:13:10
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On Wed, Jul 11, 2001 at 04:35:07PM +0200, Romain Dolbeau wrote: > > > __u16 blend_factor; /* blending factor */ > > > > add chroma key (rage) here ? > > The problem is, how to handle the mix between the overlay > and the console layer. If the FB doesn't have an alpha > channel (CI8, RGB565), one must use a color key. So one I think that the rage (and maybe mga also from the mga Xv driver) can only support color keyed overlay, not alpha keyed overlay. I think this comes because they use a packed representation anyway (24 bpp), but i could be wrong. > So I simply dodged the problem by saying, we display > the overlay in its area blended (0 to 100%) with > the current display. But we need a better way, > obviously. Yes, we need something better and more open here. Friendly, Sven Luther |