From: James S. <jsi...@tr...> - 2001-07-03 16:50:34
|
> Good idea. But note that acceleration in kernel space will be limited to > rectfill, rectcopy and perhaps monochrome bitmap expansion for text drawing. > Of course these are the first things you want to accelerate in a userland > application too. Don't forget accelerated drawing of the penguin :-) > You may want to take a look at fbtest (check out CVS at > http://www.sf.net/projects/linux-fbdev/). Nice :-) As a note for a common userland library. Well it would be nice to have such a thing. The question is would such a library be accepted as a standard. Most likely people would still go off and do their own thing which I have no problem with. Often the needs of people vary when it comes to graphics. At present we have the following fbdev libraries that I know of: libfbx -> General purpose library. libfgl -> for kaffe (Java embedded devices) directfb -> For embedded devices? gtk/qte -> Again for embedded devices. libGGI -> Some fbdev wrapper. libsvga -> Newest version uses /dev/fb. Nice for older non X programs. Then we have a whole bunch of windowing systems. |